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Integration with FindIt2 #5

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drok opened this issue Jan 27, 2022 · 4 comments
Open

Integration with FindIt2 #5

drok opened this issue Jan 27, 2022 · 4 comments

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@drok
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drok commented Jan 27, 2022

From @sway2020 re: sway2020/CS-FindIt integration

@holy Water I am the current maintainer of Find It 2. Personally I don't use NE2 or NE3 but some users request Find It 2 to show roads from NE3 with blue steam icons(like what Find It 2 already does with NE2). It is a simple tweak on my side but I am just wondering if you plan to add new roads in NE3 in the future, because currently the check is done by a hard-coded road asset name list.

@sway2020
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Starting from Find It v2.7.8, Find It 2 will use the NE2 road asset list to add a blue Steam icon on NE3 roads thumbnails. Find It v2.7.8 was pushed onto the workshop today

@sway2020
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I will abandon the plan for any future integration. Algernon is one of the main developers of Find It 2 but NE3 has malicious code against algernon for no good reason. It is impossible for me to continue working on this technically and ethically

@drok
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drok commented Feb 11, 2022

No problem, I will take on this task myself. I don't like politics in my code. It's sad to see you code with politics in mind.

Thanks for letting me know.

@drok drok closed this as completed Feb 11, 2022
@drok drok reopened this Feb 11, 2022
@sway2020
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You can use a simple harmony transpiler to do it, or even fork the entire mod if you want, I don't really mind. My mods won't have compatibility checkers so you don't need to worry that I'll block your mods, but I just don't want to do extra work. Also it's a top tier joke that you said "I don't like politics in my code". My mods don't and won't have blacklist checkers and don't ban any steam id, unlike yours. Who is the one really coding with politics in mind here?

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