-
Notifications
You must be signed in to change notification settings - Fork 5
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Error : #nextDefaultNameForObject was sent to nil #7
Comments
Yes, indeed. I think you will find A LOT of UI design problems. UI is really not my cup of tea so I would be glad to receive all the advice that you can give |
Actually, this is nor an input field to create a chest nor a seach field. |
Yes I know :) but I made a mistake between the search field and the chest creation field :)
What do you think about these propositions ? |
Actually, what is the search field field you're talking about? I don't understand the problem? You thought that this was a search field for chests but this isn't, and you would like me to rename it (and make it become a real search field), right?
I agree with this. In fact, I tried to fix it yesterday but I couldn't because of a Spec bug, so... I made an issue on the Spec repository and I don't know what to do in the meantime. I could change the behavior so that it does nothing when nothing is selected but the button would look the same so that's not good. |
Sorry I'm editing this topic because I made another confusion between
The search field is : There is some UI problems about this view :
Why this is "Choose a name for your object" than "Choose a name for you chest" ? I suggest to change the prompt text to "Searching chest" or something like that to remove all ambiguities about this field job. If you want we can do a little paper mockup for this panel at the next debug workshop :)
Yes we know, actually we are working with @Nyan11 on a Spec application and we have a lot of problems too. But we need to use and do feedback about Spec usage (and tickets) to make Spec more usable :) We need to exchange about these limitations and solutions to advance, we can work on common tickets :). |
Thanks, I understand better the problem. I can turn this field into a search field but we still need a creation field (or any equivalent) for the object that is added to a chest. I have some ideas to make it clearer.
Still, I'm interested in doing a paper mockup at the next debugging workshop :) |
The problem is a UI design problem, I think that the input field
Choose a name for your object
is the way to create a Chest, in fact this is just a search field.Solution :
Confirm
buttons need to be disable without chest selectionTo reproduce :
Store object into a Chest
.Confirm
button, the exception appears.Same problem when a Chest is exists, you clic on
Confirm
but without Chest in selection.The text was updated successfully, but these errors were encountered: