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Description
A well known problem for visualizing 3D geospatial data via glTF is the limits of the single precision floating point pipeline the the gpu hardware. The mechanism that X3D Geospatial offers to provide high precision rendering for small areas on the globe is GeoOrigin. By setting a local geographic point close to the study area offsets can be used which represent the the original data better with fewer digits than the original ECEF coordinates.
A --geoorigin option needs to be added to the mbgrd2gltf program where that user can specify a geographic point that will be used as the GeoOrigin for X3D Geospatial applications. The format of the value for the GeoOrigin is <longitude>,<latitude>,<elevation>.
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