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select.c
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#include "owl.h"
static int dispatch_active = 0;
static int psa_active = 0;
static int loop_active = 0;
int _owl_select_timer_cmp(const owl_timer *t1, const owl_timer *t2) {
return t1->time - t2->time;
}
int _owl_select_timer_eq(const owl_timer *t1, const owl_timer *t2) {
return t1 == t2;
}
owl_timer *owl_select_add_timer(const char* name, int after, int interval, void (*cb)(owl_timer *, void *), void (*destroy)(owl_timer*), void *data)
{
owl_timer *t = g_new(owl_timer, 1);
GList **timers = owl_global_get_timerlist(&g);
t->time = time(NULL) + after;
t->interval = interval;
t->callback = cb;
t->destroy = destroy;
t->data = data;
t->name = name ? g_strdup(name) : NULL;
*timers = g_list_insert_sorted(*timers, t,
(GCompareFunc)_owl_select_timer_cmp);
return t;
}
void owl_select_remove_timer(owl_timer *t)
{
GList **timers = owl_global_get_timerlist(&g);
if (t && g_list_find(*timers, t)) {
*timers = g_list_remove(*timers, t);
if(t->destroy) {
t->destroy(t);
}
g_free(t->name);
g_free(t);
}
}
void owl_select_process_timers(struct timespec *timeout)
{
time_t now = time(NULL);
GList **timers = owl_global_get_timerlist(&g);
while(*timers) {
owl_timer *t = (*timers)->data;
int remove = 0;
if(t->time > now)
break;
/* Reschedule if appropriate */
if(t->interval > 0) {
t->time = now + t->interval;
*timers = g_list_remove(*timers, t);
*timers = g_list_insert_sorted(*timers, t,
(GCompareFunc)_owl_select_timer_cmp);
} else {
remove = 1;
}
/* Do the callback */
t->callback(t, t->data);
if(remove) {
owl_select_remove_timer(t);
}
}
if(*timers) {
owl_timer *t = (*timers)->data;
timeout->tv_sec = t->time - now;
if (timeout->tv_sec > 60)
timeout->tv_sec = 60;
} else {
timeout->tv_sec = 60;
}
timeout->tv_nsec = 0;
}
static const owl_io_dispatch *owl_select_find_io_dispatch_by_fd(const int fd)
{
int i, len;
const owl_list *dl;
owl_io_dispatch *d;
dl = owl_global_get_io_dispatch_list(&g);
len = owl_list_get_size(dl);
for(i = 0; i < len; i++) {
d = owl_list_get_element(dl, i);
if (d->fd == fd) return d;
}
return NULL;
}
static int owl_select_find_io_dispatch(const owl_io_dispatch *in)
{
int i, len;
const owl_list *dl;
if (in != NULL) {
dl = owl_global_get_io_dispatch_list(&g);
len = owl_list_get_size(dl);
for(i = 0; i < len; i++) {
const owl_io_dispatch *d = owl_list_get_element(dl, i);
if (d == in) return i;
}
}
return -1;
}
void owl_select_remove_io_dispatch(const owl_io_dispatch *in)
{
int elt;
if (in != NULL) {
elt = owl_select_find_io_dispatch(in);
if (elt != -1) {
owl_list *dl = owl_global_get_io_dispatch_list(&g);
owl_io_dispatch *d = owl_list_get_element(dl, elt);
if (dispatch_active)
d->needs_gc = 1;
else {
owl_list_remove_element(dl, elt);
if (d->destroy)
d->destroy(d);
g_free(d);
}
}
}
}
void owl_select_io_dispatch_gc(void)
{
int i;
owl_list *dl;
dl = owl_global_get_io_dispatch_list(&g);
/*
* Count down so we aren't set off by removing items from the list
* during the iteration.
*/
for(i = owl_list_get_size(dl) - 1; i >= 0; i--) {
owl_io_dispatch *d = owl_list_get_element(dl, i);
if(d->needs_gc) {
owl_select_remove_io_dispatch(d);
}
}
}
/* Each FD may have at most one dispatcher.
* If a new dispatch is added for an FD, the old one is removed.
* mode determines what types of events are watched for, and may be any combination of:
* OWL_IO_READ, OWL_IO_WRITE, OWL_IO_EXCEPT
*/
const owl_io_dispatch *owl_select_add_io_dispatch(int fd, int mode, void (*cb)(const owl_io_dispatch *, void *), void (*destroy)(const owl_io_dispatch *), void *data)
{
owl_io_dispatch *d = g_new(owl_io_dispatch, 1);
owl_list *dl = owl_global_get_io_dispatch_list(&g);
d->fd = fd;
d->needs_gc = 0;
d->mode = mode;
d->callback = cb;
d->destroy = destroy;
d->data = data;
owl_select_remove_io_dispatch(owl_select_find_io_dispatch_by_fd(fd));
owl_list_append_element(dl, d);
return d;
}
int owl_select_prepare_io_dispatch_fd_sets(fd_set *rfds, fd_set *wfds, fd_set *efds) {
int i, len, max_fd;
owl_io_dispatch *d;
owl_list *dl = owl_global_get_io_dispatch_list(&g);
max_fd = 0;
len = owl_list_get_size(dl);
for (i = 0; i < len; i++) {
d = owl_list_get_element(dl, i);
if (d->mode & (OWL_IO_READ | OWL_IO_WRITE | OWL_IO_EXCEPT)) {
if (max_fd < d->fd) max_fd = d->fd;
if (d->mode & OWL_IO_READ) FD_SET(d->fd, rfds);
if (d->mode & OWL_IO_WRITE) FD_SET(d->fd, wfds);
if (d->mode & OWL_IO_EXCEPT) FD_SET(d->fd, efds);
}
}
return max_fd + 1;
}
void owl_select_io_dispatch(const fd_set *rfds, const fd_set *wfds, const fd_set *efds, const int max_fd)
{
int i, len;
owl_io_dispatch *d;
owl_list *dl = owl_global_get_io_dispatch_list(&g);
dispatch_active = 1;
len = owl_list_get_size(dl);
for (i = 0; i < len; i++) {
d = owl_list_get_element(dl, i);
if (d->fd < max_fd && d->callback != NULL &&
((d->mode & OWL_IO_READ && FD_ISSET(d->fd, rfds)) ||
(d->mode & OWL_IO_WRITE && FD_ISSET(d->fd, wfds)) ||
(d->mode & OWL_IO_EXCEPT && FD_ISSET(d->fd, efds)))) {
d->callback(d, d->data);
}
}
dispatch_active = 0;
owl_select_io_dispatch_gc();
}
int owl_select_add_perl_io_dispatch(int fd, int mode, SV *cb)
{
const owl_io_dispatch *d = owl_select_find_io_dispatch_by_fd(fd);
if (d != NULL && d->callback != owl_perlconfig_io_dispatch) {
/* Don't mess with non-perl dispatch functions from here. */
return 1;
}
owl_select_add_io_dispatch(fd, mode, owl_perlconfig_io_dispatch, owl_perlconfig_io_dispatch_destroy, cb);
return 0;
}
int owl_select_remove_perl_io_dispatch(int fd)
{
const owl_io_dispatch *d = owl_select_find_io_dispatch_by_fd(fd);
if (d != NULL && d->callback == owl_perlconfig_io_dispatch) {
/* Only remove perl io dispatchers from here. */
owl_select_remove_io_dispatch(d);
return 0;
}
return 1;
}
int owl_select_aim_hack(fd_set *rfds, fd_set *wfds)
{
aim_conn_t *cur;
aim_session_t *sess;
int max_fd;
max_fd = 0;
sess = owl_global_get_aimsess(&g);
for (cur = sess->connlist; cur; cur = cur->next) {
if (cur->fd != -1) {
FD_SET(cur->fd, rfds);
if (cur->status & AIM_CONN_STATUS_INPROGRESS) {
/* Yes, we're checking writable sockets here. Without it, AIM
login is really slow. */
FD_SET(cur->fd, wfds);
}
if (cur->fd > max_fd)
max_fd = cur->fd;
}
}
return max_fd;
}
void owl_process_input_char(owl_input j)
{
int ret;
owl_global_set_lastinputtime(&g, time(NULL));
ret = owl_keyhandler_process(owl_global_get_keyhandler(&g), j);
if (ret!=0 && ret!=1) {
owl_function_makemsg("Unable to handle keypress");
}
}
void owl_select_mask_signals(sigset_t *oldmask) {
sigset_t set;
sigemptyset(&set);
sigaddset(&set, SIGWINCH);
sigaddset(&set, SIGALRM);
sigaddset(&set, SIGPIPE);
sigaddset(&set, SIGTERM);
sigaddset(&set, SIGHUP);
sigaddset(&set, SIGINT);
sigprocmask(SIG_BLOCK, &set, oldmask);
}
void owl_select_handle_intr(sigset_t *restore)
{
owl_input in;
owl_global_unset_interrupted(&g);
sigprocmask(SIG_SETMASK, restore, NULL);
in.ch = in.uch = owl_global_get_startup_tio(&g)->c_cc[VINTR];
owl_process_input_char(in);
}
owl_ps_action *owl_select_add_pre_select_action(int (*cb)(owl_ps_action *, void *), void (*destroy)(owl_ps_action *), void *data)
{
owl_ps_action *a = g_new(owl_ps_action, 1);
owl_list *psa_list = owl_global_get_psa_list(&g);
a->needs_gc = 0;
a->callback = cb;
a->destroy = destroy;
a->data = data;
owl_list_append_element(psa_list, a);
return a;
}
void owl_select_psa_gc(void)
{
int i;
owl_list *psa_list;
owl_ps_action *a;
psa_list = owl_global_get_psa_list(&g);
for (i = owl_list_get_size(psa_list) - 1; i >= 0; i--) {
a = owl_list_get_element(psa_list, i);
if (a->needs_gc) {
owl_list_remove_element(psa_list, i);
if (a->destroy) {
a->destroy(a);
}
g_free(a);
}
}
}
void owl_select_remove_pre_select_action(owl_ps_action *a)
{
a->needs_gc = 1;
if (!psa_active)
owl_select_psa_gc();
}
int owl_select_do_pre_select_actions(void)
{
int i, len, ret;
owl_list *psa_list;
psa_active = 1;
ret = 0;
psa_list = owl_global_get_psa_list(&g);
len = owl_list_get_size(psa_list);
for (i = 0; i < len; i++) {
owl_ps_action *a = owl_list_get_element(psa_list, i);
if (a->callback != NULL && a->callback(a, a->data)) {
ret = 1;
}
}
psa_active = 0;
owl_select_psa_gc();
return ret;
}
void owl_select(void)
{
int i, max_fd, max_fd2, aim_done, ret;
fd_set r;
fd_set w;
fd_set e;
fd_set aim_rfds, aim_wfds;
struct timespec timeout;
sigset_t mask;
owl_select_process_timers(&timeout);
owl_select_mask_signals(&mask);
if(owl_global_is_interrupted(&g)) {
owl_select_handle_intr(&mask);
return;
}
FD_ZERO(&r);
FD_ZERO(&w);
FD_ZERO(&e);
max_fd = owl_select_prepare_io_dispatch_fd_sets(&r, &w, &e);
/* AIM HACK:
*
* The problem - I'm not sure where to hook into the owl/faim
* interface to keep track of when the AIM socket(s) open and
* close. In particular, the bosconn thing throws me off. So,
* rather than register particular dispatchers for AIM, I look up
* the relevant FDs and add them to select's watch lists, then
* check for them individually before moving on to the other
* dispatchers. --asedeno
*/
aim_done = 1;
FD_ZERO(&aim_rfds);
FD_ZERO(&aim_wfds);
if (owl_global_is_doaimevents(&g)) {
aim_done = 0;
max_fd2 = owl_select_aim_hack(&aim_rfds, &aim_wfds);
if (max_fd < max_fd2) max_fd = max_fd2;
for(i = 0; i <= max_fd2; i++) {
if (FD_ISSET(i, &aim_rfds)) {
FD_SET(i, &r);
FD_SET(i, &e);
}
if (FD_ISSET(i, &aim_wfds)) {
FD_SET(i, &w);
FD_SET(i, &e);
}
}
}
/* END AIM HACK */
if (owl_select_do_pre_select_actions()) {
timeout.tv_sec = 0;
timeout.tv_nsec = 0;
}
ret = pselect(max_fd+1, &r, &w, &e, &timeout, &mask);
if(ret < 0 && errno == EINTR) {
if(owl_global_is_interrupted(&g)) {
owl_select_handle_intr(NULL);
}
sigprocmask(SIG_SETMASK, &mask, NULL);
return;
}
sigprocmask(SIG_SETMASK, &mask, NULL);
if(ret > 0) {
/* AIM HACK: process all AIM events at once. */
for(i = 0; !aim_done && i <= max_fd; i++) {
if (FD_ISSET(i, &r) || FD_ISSET(i, &w) || FD_ISSET(i, &e)) {
if (FD_ISSET(i, &aim_rfds) || FD_ISSET(i, &aim_wfds)) {
owl_process_aim();
aim_done = 1;
}
}
}
owl_select_io_dispatch(&r, &w, &e, max_fd);
}
}
void owl_select_run_loop(void)
{
loop_active = 1;
while (loop_active) {
owl_select();
}
}
void owl_select_quit_loop(void)
{
loop_active = 0;
}