Skip to content

Latest commit

 

History

History
51 lines (28 loc) · 2.05 KB

EzsignfolderGetAttachmentCountV1ResponseMPayload.md

File metadata and controls

51 lines (28 loc) · 2.05 KB

EzsignfolderGetAttachmentCountV1ResponseMPayload

Properties

Name Type Description Notes
IAttachmentCount int32 The count of Attachment.

Methods

NewEzsignfolderGetAttachmentCountV1ResponseMPayload

func NewEzsignfolderGetAttachmentCountV1ResponseMPayload(iAttachmentCount int32, ) *EzsignfolderGetAttachmentCountV1ResponseMPayload

NewEzsignfolderGetAttachmentCountV1ResponseMPayload instantiates a new EzsignfolderGetAttachmentCountV1ResponseMPayload object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewEzsignfolderGetAttachmentCountV1ResponseMPayloadWithDefaults

func NewEzsignfolderGetAttachmentCountV1ResponseMPayloadWithDefaults() *EzsignfolderGetAttachmentCountV1ResponseMPayload

NewEzsignfolderGetAttachmentCountV1ResponseMPayloadWithDefaults instantiates a new EzsignfolderGetAttachmentCountV1ResponseMPayload object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetIAttachmentCount

func (o *EzsignfolderGetAttachmentCountV1ResponseMPayload) GetIAttachmentCount() int32

GetIAttachmentCount returns the IAttachmentCount field if non-nil, zero value otherwise.

GetIAttachmentCountOk

func (o *EzsignfolderGetAttachmentCountV1ResponseMPayload) GetIAttachmentCountOk() (*int32, bool)

GetIAttachmentCountOk returns a tuple with the IAttachmentCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIAttachmentCount

func (o *EzsignfolderGetAttachmentCountV1ResponseMPayload) SetIAttachmentCount(v int32)

SetIAttachmentCount sets IAttachmentCount field to given value.

[Back to Model list] [Back to API list] [Back to README]