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TODO
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TODO
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Bugs:
☐ something wonky is going on with formatting in the readme: `MD010/no-hard-tabs: Hard tabs [Column: 1]`
☐ something wonky with the bottom margin of text in the buttons and clues (hacky solution in place)
General Improvements:
☐ unit tests and doc comments
☐ need more comments everywhere
☐ come up with a better way to handle the config constants in `consts.ts`
Frontend:
☐ clean up CSS
Database:
☐ split the `game_id` column into two columns (id and date)
☐ add a `game` table to keep track of game level stats / things
Ideas:
☐ landing page to choose a historical game to play or pick categories?
✔ scorekeeping? @done(21-03-22 03:39)
☐ practice mode
Multiplayer:
☐ assign keyboard keys to each player as a pseudo "buzzer"
Archive:
✔ add status bar @done(21-03-01 05:22) @project(Gameplay Controls)
✔ add button to start a new game @done(21-03-01 05:22) @project(Gameplay Controls)
✔ keep current game in cache and don't clear on page reload @done(21-03-01 05:22) @project(Gameplay Controls)
✔ add ability to restart current game @done(21-03-01 06:20) @project(Gameplay Controls)
✔ redo the Makefile @done(21-02-27 18:21) @project(General Improvements)
✔ reorganize the `jeppy/` directory @done(21-02-27 09:21) @project(General Improvements)
✔ refactor `backend/` so it isn't just one file @done(21-02-27 09:21) @project(General Improvements)
✔ work on local setup instructions for the `README` @done(21-02-27 18:21) @project(General Improvements)
✔ `jeppy/scraper` needs some love and cleanup @done(21-02-27 09:15) @project(Scraping)
✔ display question @done(21-02-27 05:59) @project(QuestionModalComponent)
✔ countdown timer @done(21-02-27 05:59) @project(QuestionModalComponent)
✔ click or timer expires to show answer @done(21-02-27 05:59) @project(QuestionModalComponent)
✔ click to close modal @done(21-02-27 05:59) @project(QuestionModalComponent)
✔ click to bring up question modal @done(21-02-27 05:59) @project(ClueComponent)
✔ gray out clue after modal interaction @done(21-02-27 05:59) @project(ClueComponent)