- An object oriented OPC DA Client SDK/ToolKit written in C++, Both X86/X64 supported, implementing the OPC DA specification version 2.05A
- New Features (Compare with the original version)
- Build with x64 project.
- Build with MFC.
- Multithread supported.
- Connect to server with CLSID.(Hasn't tested)
Current master branch contains a huge bug fixes commit from PR#14, which might introduce some new bugs. If the master branch went wrong, you may check release 0.4.1 as a backup.
- Install
OPC Core Component x64
is NECESSARY if you want to build x64 project, I bundled the3.0.105.1
version (seems more popular). - You can test the Toolkit with MatrikonOPC Simulation Server.
- You can get it free at offical site after reg.
- Start OPC Simulation Server, then build project. Run the demo, input
hostname
, then inputserver ID
, it should work. - If you were to commit a issue, you should give a code sample with the Simulation Server. Since this is the only env we can reproduce the error.
- I advice you to use
hostname
instead ofIP address
for reasons below.- If you want to access OPC by IP, you have to enable RemoteRegistry service in
services.msc
- Also , for UAC problem after Vista, your program must run as admin to avoid some issue.
- If you want to access OPC by IP, you have to enable RemoteRegistry service in
- There is a convenience wrapper class that may help you connect local server easier.
- Multi - Thread Programing Guide
- Call
COPCCLint::init
andCOPCClinet::stop
in every thread. There are two method to init, in one application, different thread could use different method.- You can call
COPCClient::init(MULTITHREADED)
to init thread OLE, then theCOPCxxx
created in the thread could be accessed from other thread that is also inited withMULTITHREADED
. - You can call
COPCClient::init()
to init thread OLE, but allCOPCxxx
created in the thread can't be accessed from different thread.
- You can call
- Attention: If you are using anything related to MFC GUI, you MUST use
COPCClient::init()
in main thread (the UI thread) . (See MSDN) .
- Call
-
Date: 2024-06-18
- Thanks for kumajaya, the project has been switched to CMake PR#18, you can build it with CMake now.
-
Date: 2021-10-10
- Thanks for wolfgang.griech (wolfgang.griech@gmail.com), who contributed a huge bug fixes PR#14 that may fix many issues in this project.
-
Date: 2017-07-07
- Thanks for mzillgith, now the project can connect to remote server with CLSID.(It hasn't been tested)
-
Date: 2017-04-13
- Fix a string conversion bug which might lead stack overflow
- Add a convenience class to connect local server in sync I/O mode
// connect local server LocalSyncOPCCLient* client = new LocalSyncOPCCLient; client->Init(); if (client->Connect("Matrikon.OPC.Simulation.1")) { // sync write and sync read client->WriteUint16("Bucket Brigade.UInt2", 998); std::cout << client->ReadUint16("Bucket Brigade.UInt2"); // disconnect and stop client->DisConnect(); client->Stop(); delete client; }
- You could rewrite or override the member function
IsOPCConnectedPLC()
to make connection more safety - You could rewrite or override the member function
ItemNameFilter(std::string)
to avoid adding useless items - Since there are too many Variant type, I only add three basic I/O functions as a guidence, it should help you to add what you need
-
Date:2016-12-13
- Thanks for Tom Loya's contribution, now the project can work in a multi-threaded
environment. You should call
COPCClient::init()
andCOPCClient::stop()
in every thread.
- Thanks for Tom Loya's contribution, now the project can work in a multi-threaded
environment. You should call
-
Date:2016-07-01
- this std branch tries to move every ATL to STL.
- the static .lib now works for MFC too.
-
Date:2016-05-31
- Modified from X86 Version OPC Client 0.4a by beharrell
- Add some Hint info
- X64 Version uses includes files form
OPC Core Component 3.0.106
.