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Hi @eisman,
I'm very interested in your project and I want to develop it further and make it work with the latest D3 version. To be able to do that, I would like to understand your calculation. Could you please explain to me why you need these functions?
rotation
rotatePoint
rotate
unitaryNormalVector
unitaryVector
I see that you use them a lot in the tickRelationshipsOutlines function. What kind of path are you trying to draw each tick?
The text was updated successfully, but these errors were encountered:
it's for calculating the relationships, which comprises arrows and captions. Unfortunately I'm not a mathematician, which is why I can't explain how the calculation works. Maybe this will help though:
Hi @eisman,
I'm very interested in your project and I want to develop it further and make it work with the latest D3 version. To be able to do that, I would like to understand your calculation. Could you please explain to me why you need these functions?
I see that you use them a lot in the
tickRelationshipsOutlines
function. What kind of path are you trying to draw each tick?The text was updated successfully, but these errors were encountered: