diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..f47a470 --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +/src/Story/log.txt +/src/Story/goals* +/src/Story/story* \ No newline at end of file diff --git a/project/meta.lsx b/project/meta.lsx new file mode 100644 index 0000000..b4f9987 --- /dev/null +++ b/project/meta.lsx @@ -0,0 +1,13 @@ + + +
+ + + + + + + + + + diff --git a/project/thumbnail.png b/project/thumbnail.png new file mode 100644 index 0000000..19f33ab Binary files /dev/null and b/project/thumbnail.png differ diff --git a/src/Globals/ARX_Main/Items/f95efae5-9371-4f25-bc42-5f6f1d27ffaa.lsf b/src/Globals/ARX_Main/Items/f95efae5-9371-4f25-bc42-5f6f1d27ffaa.lsf new file mode 100644 index 0000000..1a8d780 Binary files /dev/null and b/src/Globals/ARX_Main/Items/f95efae5-9371-4f25-bc42-5f6f1d27ffaa.lsf differ diff --git a/src/Globals/ARX_Main/Triggers/7a8850cf-c19f-44b7-8ece-0b8cfbe07d20.lsf b/src/Globals/ARX_Main/Triggers/7a8850cf-c19f-44b7-8ece-0b8cfbe07d20.lsf new file mode 100644 index 0000000..799ca41 Binary files /dev/null and b/src/Globals/ARX_Main/Triggers/7a8850cf-c19f-44b7-8ece-0b8cfbe07d20.lsf differ diff --git a/src/Globals/ARX_Main/Triggers/ddeb0269-99ce-4b1d-b729-b0297732d922.lsf b/src/Globals/ARX_Main/Triggers/ddeb0269-99ce-4b1d-b729-b0297732d922.lsf new file mode 100644 index 0000000..300e803 Binary files /dev/null and b/src/Globals/ARX_Main/Triggers/ddeb0269-99ce-4b1d-b729-b0297732d922.lsf differ diff --git a/src/Localization/HoEWaypoint.lsb b/src/Localization/HoEWaypoint.lsb new file mode 100644 index 0000000..d837afd Binary files /dev/null and b/src/Localization/HoEWaypoint.lsb differ diff --git a/src/Story/RawFiles/Goals/AddHoEWaypoint.txt b/src/Story/RawFiles/Goals/AddHoEWaypoint.txt new file mode 100644 index 0000000..7d8d9ad --- /dev/null +++ b/src/Story/RawFiles/Goals/AddHoEWaypoint.txt @@ -0,0 +1,13 @@ +Version 1 +SubGoalCombiner SGC_AND +INITSECTION +DB_WaypointInfo((ITEMGUID)ITEMGUID_S_ARX_WAYP_HoE_B_f95efae5-9371-4f25-bc42-5f6f1d27ffaa,(TRIGGERGUID)TRIGGERGUID_S_ARX_WAYP_HoE_B_Trigger_7a8850cf-c19f-44b7-8ece-0b8cfbe07d20,"WAYP_ARX_HoE_B"); +KBSECTION +IF +DB_WaypointInfo((ITEMGUID)ITEMGUID_S_ARX_WAYP_HoE_B_f95efae5-9371-4f25-bc42-5f6f1d27ffaa,(TRIGGERGUID)TRIGGERGUID_S_ARX_WAYP_HoE_B_Trigger_7a8850cf-c19f-44b7-8ece-0b8cfbe07d20,"WAYP_ARX_HoE_B") +THEN +RegisterWaypoint("WAYP_ARX_HoE_B", (ITEMGUID)ITEMGUID_S_ARX_WAYP_HoE_B_f95efae5-9371-4f25-bc42-5f6f1d27ffaa); +EXITSECTION + +ENDEXITSECTION +ParentTargetEdge "__Start" diff --git a/src/Story/RawFiles/Goals/RemoveHoEWaypoint.txt b/src/Story/RawFiles/Goals/RemoveHoEWaypoint.txt new file mode 100644 index 0000000..982b835 --- /dev/null +++ b/src/Story/RawFiles/Goals/RemoveHoEWaypoint.txt @@ -0,0 +1,15 @@ +Version 1 +SubGoalCombiner SGC_AND +INITSECTION + +KBSECTION +IF +CharacterEnteredTrigger(_Character, (TRIGGERGUID)TRIGGERGUID_S_ARX_WAYP_HoE_B_Event_ddeb0269-99ce-4b1d-b729-b0297732d922) +AND +CharacterIsPlayer(_Character, 1) +THEN +LockWaypoint("WAYP_ARX_HoE_B", _Character); +EXITSECTION + +ENDEXITSECTION +ParentTargetEdge "__Start" diff --git a/src/Story/RawFiles/story_definitions.div b/src/Story/RawFiles/story_definitions.div new file mode 100644 index 0000000..e69de29 diff --git a/src/Story/RawFiles/story_header.div b/src/Story/RawFiles/story_header.div new file mode 100644 index 0000000..2936ffe --- /dev/null +++ b/src/Story/RawFiles/story_header.div @@ -0,0 +1,942 @@ +//Story header automatically generated. Do not modify! +option compile_trace +option debug_trace + +//Registered types: +// type {INTEGER, 1} // osiris predefined type +// type {INTEGER64, 2} // osiris predefined type +// type {REAL, 3} // osiris predefined type +// type {STRING, 4} // osiris predefined type +// type {GUIDSTRING, 5} // osiris predefined type +alias_type {CHARACTERGUID, 6, 5} +alias_type {ITEMGUID, 7, 5} +alias_type {TRIGGERGUID, 8, 5} +alias_type {SPLINEGUID, 9, 5} +alias_type {LEVELTEMPLATEGUID, 10, 5} + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////Built-in calls and queries///////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +syscall SysCompleteGoal((STRING)_GoalTitle) (1,0,0,0) +syscall SysActivateGoal((STRING)_GoalTitle) (2,0,0,0) +syscall SysSetGoalSleeping((STRING)_GoalTitle) (3,0,0,0) +syscall SysClear((STRING)_Predicate,(INTEGER)_Arity) (5,0,0,0) +syscall SysLog((STRING)_Predicate,(INTEGER)_Arity) (4,0,0,0) + + +// _Status can have these values: +// INTERNAL_QUERY_GoalStatus_Sleeping 1 // goal is not yet active, but can become so +// INTERNAL_QUERY_GoalStatus_Active 2 // goal is active +// INTERNAL_QUERY_GoalStatus_Completed 3 // goal is completed (hence, not active) +sysquery SysStatus([in](STRING)_GoalTitle,[out](INTEGER)_Status) (100,0,0,0) +sysquery SysIsCompleted([in](STRING)_GoalTitle) (101,0,0,0) +sysquery SysIsActive([in](STRING)_GoalTitle) (102,0,0,0) +sysquery SysIsSleeping([in](STRING)_GoalTitle) (103,0,0,0) +// Was... functions are only valid if WasDefined() is true. +sysquery SysWasCompleted([in](STRING)_GoalTitle) (104,0,0,0) +sysquery SysWasActive([in](STRING)_GoalTitle) (105,0,0,0) +sysquery SysWasSleeping([in](STRING)_GoalTitle) (106,0,0,0) +sysquery SysWasDefined([in](STRING)_GoalTitle) (107,0,0,0) +sysquery SysCount([in](STRING)_Predicate,[in](INTEGER)_Arity,[out](INTEGER)_Count) (108,0,0,0) +sysquery SysStoryVersion([out](INTEGER)_Major,[out](INTEGER)_Minor,[out](INTEGER)_V3,[out](INTEGER)_V4) (109,0,0,0) + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +query IntegerSum([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Sum) (2,0,0,1) +query IntegerSubtract([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Result) (2,0,1,1) +query IntegerProduct([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Product) (2,0,2,1) +query IntegerDivide([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Quotient) (2,0,3,1) +query IntegerMin([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Minimum) (2,0,4,1) +query IntegerMax([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Maximum) (2,0,5,1) +query IntegerModulo([in](INTEGER)_Num, [in](INTEGER)_Mod, [out](INTEGER)_Return) (2,0,6,1) +query RealSum([in](REAL)_A, [in](REAL)_B, [out](REAL)_Sum) (2,0,7,1) +query RealSubtract([in](REAL)_A, [in](REAL)_B, [out](REAL)_Result) (2,0,8,1) +query RealProduct([in](REAL)_A, [in](REAL)_B, [out](REAL)_Product) (2,0,9,1) +query RealDivide([in](REAL)_A, [in](REAL)_B, [out](REAL)_Quotient) (2,0,10,1) +query RealMin([in](REAL)_A, [in](REAL)_B, [out](REAL)_Minimum) (2,0,11,1) +query RealMax([in](REAL)_A, [in](REAL)_B, [out](REAL)_Maximum) (2,0,12,1) +query Integer([in](REAL)_R, [out](INTEGER)_I) (2,0,13,1) +query Real([in](INTEGER)_I, [out](REAL)_R) (2,0,14,1) +query Random([in](INTEGER)_Modulo, [out](INTEGER)_Random) (2,0,15,1) +query CharacterHasTalent([in](CHARACTERGUID)_Character, [in](STRING)_Talent, [out](INTEGER)_Bool) (2,0,16,1) +call CharacterAddTalent((CHARACTERGUID)_Character, (STRING)_Talent) (1,0,17,1) +call CharacterRemoveTalent((CHARACTERGUID)_Character, (STRING)_Talent) (1,0,18,1) +query CharacterGetLevel([in](CHARACTERGUID)_Character, [out](INTEGER)_Level) (2,0,19,1) +query CharacterCanFight([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,20,1) +call CharacterFreeze((CHARACTERGUID)_Character) (1,0,21,1) +call CharacterUnfreeze((CHARACTERGUID)_Character) (1,0,22,1) +call CharacterCreateAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn) (1,0,23,1) +call TemporaryCharacterCreateAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn) (1,0,24,1) +query CharacterCreateAtPosition([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created) (2,0,25,1) +query TemporaryCharacterCreateAtPosition([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created) (2,0,26,1) +query CharacterCreateAtPositionOutOfSightTo([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,27,1) +query TemporaryCharacterCreateAtPositionOutOfSightTo([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,28,1) +query CharacterCreateOutOfSightToObject([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,29,1) +query TemporaryCharacterCreateOutOfSightToObject([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,30,1) +call OpenMessageBox((CHARACTERGUID)_Character, (STRING)_Message) (1,0,31,1) +call ShowCredits((CHARACTERGUID)_Character) (1,0,32,1) +call TeleportToPosition((GUIDSTRING)_SourceObject, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Event, (INTEGER)_TeleportLinkedCharacters) (1,0,33,1) +call TeleportTo((GUIDSTRING)_SourceObject, (GUIDSTRING)_TargetObject, (STRING)_Event, (INTEGER)_TeleportLinkedCharacters) (1,0,34,1) +call CharacterMoveToPosition((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Running, (STRING)_Event) (1,0,35,1) +call CharacterMoveTo((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed) (1,0,36,1) +call CharacterLookFromTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger, (INTEGER)_SnapToTarget) (1,0,37,1) +call CharacterEquipItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (1,0,38,1) +call TransferItemsToCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter) (1,0,39,1) +call TransferItemsToParty((CHARACTERGUID)_Character) (1,0,40,1) +call TransferItemsToUser((CHARACTERGUID)_Character) (1,0,41,1) +call CharacterUnequipItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (1,0,42,1) +call CharacterFollowCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter) (1,0,43,1) +call CharacterStopFollow((CHARACTERGUID)_Character) (1,0,44,1) +call CharacterTeleportPartiesToTriggerWithMovie((TRIGGERGUID)_Trigger, (STRING)_Event, (STRING)_Movie) (1,0,45,1) +call CharacterTeleportPartiesToTriggerWithMovieRequestCallback((TRIGGERGUID)_Trigger, (STRING)_Event) (1,0,46,1) +call CharacterSetTeleportMovie((INTEGER)_UserId, (STRING)_Movie) (1,0,47,1) +call CharacterTeleportPartiesToTrigger((TRIGGERGUID)_Trigger, (STRING)_Event) (1,0,48,1) +call CharacterClearTradeGeneratedItems((CHARACTERGUID)_Character) (1,0,49,1) +call CharacterSetCustomTradeTreasure((CHARACTERGUID)_Character, (STRING)_Treasure) (1,0,50,1) +call GenerateItems((CHARACTERGUID)_Player, (CHARACTERGUID)_Trader) (1,0,51,1) +call CharacterGiveReward((CHARACTERGUID)_Player, (STRING)_Treasure, (INTEGER)_Identified) (1,0,52,1) +call CharacterGiveQuestReward((CHARACTERGUID)_Player, (STRING)_Quest, (STRING)_RewardState) (1,0,53,1) +call CharacterDie((CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source) (1,0,54,1) +call CharacterDieImmediate((CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source) (1,0,55,1) +call CharacterAddSkill((CHARACTERGUID)_Character, (STRING)_Skill) (1,0,56,1) +call CharacterRemoveSkill((CHARACTERGUID)_Character, (STRING)_Skill) (1,0,57,1) +query CharacterHasSkill([in](CHARACTERGUID)_Character, [in](STRING)_Skill, [out](INTEGER)_Bool) (2,0,58,1) +call CharacterAddAttributePoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,59,1) +query CharacterGetAttributePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,60,1) +call CharacterAddAbilityPoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,61,1) +call CharacterAddCivilAbilityPoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,62,1) +call CharacterAddActionPoints((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,63,1) +query CharacterGetAbilityPoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,64,1) +query CharacterGetCivilAbilityPoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,65,1) +call CharacterAddTalentPoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,66,1) +query CharacterGetTalentPoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,67,1) +query CharacterGetBaseSourcePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,68,1) +query CharacterGetSourcePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,69,1) +query CharacterGetMaxSourcePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,70,1) +call CharacterResurrect((CHARACTERGUID)_Character) (1,0,71,1) +call CharacterResurrectAndResetXPReward((CHARACTERGUID)_Character) (1,0,72,1) +call CharacterResurrectCustom((CHARACTERGUID)_Character, (STRING)_ResurrectAnimation) (1,0,73,1) +query CharacterGetReservedUserID([in](CHARACTERGUID)_Character, [out](INTEGER)_User) (2,0,74,1) +query GetCurrentCharacter([in](INTEGER)_User, [out](CHARACTERGUID)_Character) (2,0,75,1) +query CharacterIsControlled([in](CHARACTERGUID)_Character, [out](INTEGER)_IsControlled) (2,0,76,1) +query CharacterGetGold([in](CHARACTERGUID)_Character, [out](INTEGER)_Count) (2,0,77,1) +call CharacterAddGold((CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,78,1) +call PartyAddGold((CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,79,1) +query PartyGetGold([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold) (2,0,80,1) +call UserAddGold((CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,81,1) +query UserGetGold([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold) (2,0,82,1) +call CharacterIncreaseSocialStat((CHARACTERGUID)_Character, (STRING)_Id) (1,0,83,1) +call CharacterDecreaseSocialStat((CHARACTERGUID)_Character, (STRING)_Id) (1,0,84,1) +call CharacterSetSpectating((CHARACTERGUID)_Character, (INTEGER)_Spectating) (1,0,85,1) +query CharacterIsSpectating([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,86,1) +query CharacterCanSee([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,87,1) +call CharacterSetCustomName((CHARACTERGUID)_Character, (STRING)_Text) (1,0,88,1) +call CharacterAppear((CHARACTERGUID)_Character, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,89,1) +call CharacterAppearCustom((CHARACTERGUID)_Character, (STRING)_Animation, (STRING)_Event) (1,0,90,1) +call CharacterAppearAt((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,91,1) +call CharacterAppearAtCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Animation, (STRING)_Event) (1,0,92,1) +call CharacterAppearAtPosition((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,93,1) +call CharacterAppearAtPositionCustom((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Animation, (STRING)_Event) (1,0,94,1) +call CharacterAppearOutOfSightTo((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,95,1) +call CharacterAppearOutOfSightToCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event) (1,0,96,1) +call CharacterAppearOutOfSightToObject((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,97,1) +call CharacterAppearOutOfSightToObjectCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_Event) (1,0,98,1) +call CharacterAppearOnTrailOutOfSightTo((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,99,1) +call CharacterAppearOnTrailOutOfSightToCustom((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event) (1,0,100,1) +call CharacterAppearOnTrailOutOfSightToObject((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,101,1) +call CharacterAppearOnTrailOutOfSightToObjectCustom((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_Event) (1,0,102,1) +call CharacterAppearAtPositionOutOfSightTo((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,103,1) +call CharacterAppearAtPositionOutOfSightToCustom((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event) (1,0,104,1) +call CharacterAppearAtPositionOutOfSightToObject((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,105,1) +call CharacterAppearAtPositionOutOfSightToObjectCustom((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_Event) (1,0,106,1) +call CharacterDisappearOutOfSight((CHARACTERGUID)_Character, (INTEGER)_Angle, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed) (1,0,107,1) +call CharacterDisappearOutOfSightToObject((CHARACTERGUID)_Character, (GUIDSTRING)_Object, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed) (1,0,108,1) +call CharacterFleeOutOfSight((CHARACTERGUID)_Character, (STRING)_Event) (1,0,109,1) +call CharacterAttack((CHARACTERGUID)_Character, (GUIDSTRING)_Target) (1,0,110,1) +query CharacterAddToCharacterCreation([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success) (2,0,111,1) +query GameMasterAddToCharacterCreation([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success) (2,0,112,1) +call CharacterMakePlayer((CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter) (1,0,113,1) +call CharacterRecruitCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_Character) (1,0,114,1) +call CharacterAssign((INTEGER)_UserID) (1,0,115,1) +call CharacterAssignToUser((INTEGER)_UserID, (CHARACTERGUID)_Character) (1,0,116,1) +call CharacterMakeCompanion((CHARACTERGUID)_Character, (CHARACTERGUID)_Character) (1,0,117,1) +call CharacterMakeNPC((CHARACTERGUID)_Character) (1,0,118,1) +call CharacterAddToParty((CHARACTERGUID)_Character, (CHARACTERGUID)_Character) (1,0,119,1) +call CharacterRemoveFromParty((CHARACTERGUID)_Character) (1,0,120,1) +call CharacterAddToPlayerCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_Owner) (1,0,121,1) +call CharacterRemoveFromPlayerCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_Owner) (1,0,122,1) +query CharacterIsPartyMember([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,123,1) +query CharacterIsInPartyWith([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Target, [out](INTEGER)_Bool) (2,0,124,1) +query CharacterGetRelationToCharacter([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Relation) (2,0,125,1) +call CharacterSetRelationIndivFactionToIndivFaction((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation) (1,0,126,1) +call CharacterSetRelationIndivFactionToFaction((CHARACTERGUID)_Character, (STRING)_OtherFaction, (INTEGER)_Relation) (1,0,127,1) +call CharacterSetRelationFactionToIndivFaction((STRING)_Faction, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation) (1,0,128,1) +call CharacterSetRelationFactionToFaction((STRING)_Faction, (STRING)_otherFaction, (INTEGER)_Relation) (1,0,129,1) +call CharacterSetTemporaryHostileRelation((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (1,0,130,1) +call CharacterSetReactionPriority((CHARACTERGUID)_Character, (STRING)_Reaction, (INTEGER)_Priority) (1,0,131,1) +query CharacterGetAttitudeTowardsPlayer([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](INTEGER)_Attitude) (2,0,132,1) +query CharacterGetHitpointsPercentage([in](CHARACTERGUID)_Character, [out](INTEGER)_Percentage) (2,0,133,1) +call CharacterSetHitpointsPercentage((CHARACTERGUID)_Character, (INTEGER)_Percentage) (1,0,134,1) +query CharacterGetArmorPercentage([in](CHARACTERGUID)_Character, [out](INTEGER)_Percentage) (2,0,135,1) +call CharacterSetArmorPercentage((CHARACTERGUID)_Character, (INTEGER)_Percentage) (1,0,136,1) +query CharacterGetMagicArmorPercentage([in](CHARACTERGUID)_Character, [out](INTEGER)_Percentage) (2,0,137,1) +call CharacterSetMagicArmorPercentage((CHARACTERGUID)_Character, (INTEGER)_Percentage) (1,0,138,1) +call CharacterLookAt((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_SnapToTarget) (1,0,139,1) +call CharacterLevelUp((CHARACTERGUID)_Character) (1,0,140,1) +call CharacterLevelUpTo((CHARACTERGUID)_Character, (INTEGER)_Level) (1,0,141,1) +call PartyAddActualExperience((CHARACTERGUID)_Character, (INTEGER)_XP) (1,0,142,1) +call PartyAddExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,143,1) +call PartyAddExplorationExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,144,1) +call CharacterAddExplorationExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,145,1) +call PartyAddCharismaExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,146,1) +call CharacterStatusText((CHARACTERGUID)_Character, (STRING)_Text) (1,0,147,1) +call CharacterEnteredSubRegion((CHARACTERGUID)_Character, (STRING)_Text) (1,0,148,1) +call CharacterDisplayTextWithParam((CHARACTERGUID)_Character, (STRING)_Text, (INTEGER)_Parameter) (1,0,149,1) +call CharacterSetImmortal((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,150,1) +query CharacterGetHostCharacter([out](CHARACTERGUID)_Character) (2,0,151,1) +query CharacterGetDisplayName([in](CHARACTERGUID)_Character, [out](STRING)_stringHandle, [out](STRING)_referenceString) (2,0,152,1) +call CharacterFlushQueue((CHARACTERGUID)_Character) (1,0,153,1) +call CharacterPurgeQueue((CHARACTERGUID)_Character) (1,0,154,1) +call CharacterLaunchIterator((STRING)_Event) (1,0,155,1) +call CharacterLaunchIteratorAroundCharacter((CHARACTERGUID)_Character, (REAL)_Radius, (STRING)_Event) (1,0,156,1) +call CharacterSetCanTrade((CHARACTERGUID)_Trader, (INTEGER)_Bool) (1,0,157,1) +query CharacterCanTrade([in](CHARACTERGUID)_Trader, [out](INTEGER)_Bool) (2,0,158,1) +call CharacterSetStill((CHARACTERGUID)_Character) (1,0,159,1) +query CharacterIsInCombat([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,160,1) +query CharacterIsMoving([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,161,1) +query CharacterIsInFightMode([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,162,1) +call CharacterSetFightMode((CHARACTERGUID)_Character, (INTEGER)_Enabled, (INTEGER)_Immediately) (1,0,163,1) +call CharacterMakeStoryNpc((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,164,1) +call CharacterStopAllEffectsWithName((CHARACTERGUID)_Character, (STRING)_FxName) (1,0,165,1) +call CharacterPickupItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (1,0,166,1) +call CharacterItemSetEvent((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (1,0,167,1) +call CharacterCharacterSetEvent((CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_Event) (1,0,168,1) +call CharacterUseItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (1,0,169,1) +call CharacterMoveItemToTrigger((CHARACTERGUID)_Character, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (INTEGER)_Amount, (STRING)_Event) (1,0,170,1) +query CharacterConsume([in](CHARACTERGUID)_Character, [in](STRING)_Potion, [out](INTEGER64)_ConsumeHandle) (2,0,171,1) +call CharacterUnconsume((CHARACTERGUID)_Character, (INTEGER64)_ConsumeHandle) (1,0,172,1) +call CharacterAddAttribute((CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value) (1,0,173,1) +call CharacterRemoveAttribute((CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value) (1,0,174,1) +query CharacterGetBaseAttribute([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value) (2,0,175,1) +query CharacterGetAttribute([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value) (2,0,176,1) +call CharacterAddAbility((CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value) (1,0,177,1) +call CharacterRemoveAbility((CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value) (1,0,178,1) +query CharacterIsIncapacitated([in](CHARACTERGUID)_Character, [out](INTEGER)_Incapacitated) (2,0,179,1) +query CharacterGetAbility([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value) (2,0,180,1) +query CharacterGetBaseAbility([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value) (2,0,181,1) +query CharacterGetOwner([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_Owner) (2,0,182,1) +call ActivateTrade((CHARACTERGUID)_Player, (CHARACTERGUID)_Trader, (INTEGER)_CanRepair, (INTEGER)_CanIdentify, (INTEGER)_CanSell) (1,0,183,1) +call StartPickpocket((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (INTEGER)_Success) (1,0,184,1) +call ExecuteDeal((CHARACTERGUID)_Character, (INTEGER)_Deal, (INTEGER)_AttitudeDiff) (1,0,185,1) +query CharacterGetEquippedWeapon([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID) (2,0,186,1) +query CharacterGetEquippedShield([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID) (2,0,187,1) +query CharacterGetEquippedItem([in](CHARACTERGUID)_Character, [in](STRING)_Slotname, [out](GUIDSTRING)_ItemGUID) (2,0,188,1) +call CharacterSetFollowCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_CharacterToFollow) (1,0,189,1) +call CharacterAttachToGroup((CHARACTERGUID)_Src, (CHARACTERGUID)_Target) (1,0,190,1) +call CharacterDetachFromGroup((CHARACTERGUID)_Character) (1,0,191,1) +query CharactersAreGrouped([in](CHARACTERGUID)_Character1, [in](CHARACTERGUID)_Character2, [out](INTEGER)_Bool) (2,0,192,1) +query CharacterGetInventoryGoldValue([in](CHARACTERGUID)_Character, [out](INTEGER)_Value) (2,0,193,1) +query CharacterGetItemTemplateCount([in](CHARACTERGUID)_Character, [in](STRING)_ItemTemplate, [out](INTEGER)_Value) (2,0,194,1) +call CharacterAddAttitudeTowardsPlayer((CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_Delta) (1,0,195,1) +query CharacterIsFemale([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,196,1) +call CharacterSetCanSpotSneakers((CHARACTERGUID)_Character, (INTEGER)_CanSpotSneakers) (1,0,197,1) +query CharacterCanSpotSneakers([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,198,1) +call CharacterMoveWeaponsToContainer((CHARACTERGUID)_Character, (ITEMGUID)_Container) (1,0,199,1) +call CharacterLockAbility((CHARACTERGUID)_Character, (STRING)_Ability) (1,0,200,1) +call CharacterUnlockAbility((CHARACTERGUID)_Character, (STRING)_Ability) (1,0,201,1) +call CharacterUnlockRecipe((CHARACTERGUID)_Character, (STRING)_RecipeID, (INTEGER)_ShowNotification) (1,0,202,1) +query CharacterIsDead([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,203,1) +query CharacterIsDeadOrFeign([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,204,1) +call CharacterSetAnimationOverride((CHARACTERGUID)_Character, (STRING)_Animation) (1,0,205,1) +call CharacterSetAnimationSetOverride((CHARACTERGUID)_Character, (STRING)_AnimationSetResource) (1,0,206,1) +call PartySetIdentifyPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) (1,0,207,1) +call PartySetRepairPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) (1,0,208,1) +call PartySetShopPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) (1,0,209,1) +call SetTagPriceModifier((CHARACTERGUID)_Character, (STRING)_Tag, (INTEGER)_Modifier) (1,0,210,1) +call CharacterResetCooldowns((CHARACTERGUID)_Character) (1,0,211,1) +call CharacterShowStoryElementUI((CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance) (1,0,212,1) +call CharacterCloseStoryElementUI((CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance) (1,0,213,1) +call CharacterSendGlobalCombatCounter((CHARACTERGUID)_Character, (INTEGER)_Turn) (1,0,214,1) +call CharacterPlayHUDSound((CHARACTERGUID)_Character, (STRING)_Sound) (1,0,215,1) +call CharacterRegisterCrime((CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (INTEGER)_CrimeID) (1,0,216,1) +call CharacterRegisterCrimeWithPosition((CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_CrimeID) (1,0,217,1) +call CharacterStopCrime((CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence) (1,0,218,1) +call CharacterStopCrimeWithID((CHARACTERGUID)_Player, (INTEGER)_Crime) (1,0,219,1) +call CharacterIgnoreCharacterActiveCrimes((CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (REAL)_Timer) (1,0,220,1) +call CharacterRemoveSummons((CHARACTERGUID)_Character, (INTEGER)_Die) (1,0,221,1) +call CharacterLinkGhost((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (1,0,222,1) +call CharacterUnlinkGhost((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (1,0,223,1) +call DestroyGhost((CHARACTERGUID)_Ghost) (1,0,224,1) +call CharacterUseSkill((CHARACTERGUID)_Character, (STRING)_SkillID, (GUIDSTRING)_Target, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill, (INTEGER)_IgnoreChecks) (1,0,225,1) +call CharacterUseSkillAtPosition((CHARACTERGUID)_Character, (STRING)_SkillID, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill) (1,0,226,1) +call CharacterDisableCrime((CHARACTERGUID)_Character, (STRING)_Crime) (1,0,227,1) +query CharacterIsCrimeEnabled([in](CHARACTERGUID)_Character, [in](STRING)_Crime, [out](INTEGER)_Bool) (2,0,228,1) +query CharacterGetCrimeRegion([in](CHARACTERGUID)_Character, [out](STRING)_Region) (2,0,229,1) +call CharacterEnableCrime((CHARACTERGUID)_Character, (STRING)_Crime) (1,0,230,1) +call CharacterDisableAllCrimes((CHARACTERGUID)_Character) (1,0,231,1) +call CharacterEnableAllCrimes((CHARACTERGUID)_Character) (1,0,232,1) +call CharacterEnableCrimeWarnings((CHARACTERGUID)_Character, (INTEGER)_Enable) (1,0,233,1) +query CharacterGetCrimeDialog([in](CHARACTERGUID)_Character, [out](INTEGER)_InstanceID) (2,0,234,1) +call CharacterRemoveTension((CHARACTERGUID)_Player) (1,0,235,1) +query CharacterIsEnemy([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) (2,0,236,1) +query CharacterIsAlly([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) (2,0,237,1) +query CharacterIsNeutral([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) (2,0,238,1) +call CharacterAddSourcePoints((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,239,1) +call CharacterOverrideMaxSourcePoints((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,240,1) +call CharacterRemoveMaxSourcePointsOverride((CHARACTERGUID)_Character) (1,0,241,1) +call CharacterApplyPreset((CHARACTERGUID)_Character, (STRING)_Preset) (1,0,242,1) +call CharacterApplyHenchmanPreset((CHARACTERGUID)_Character, (STRING)_Preset) (1,0,243,1) +call CharacterApplyRacePreset((CHARACTERGUID)_Character, (STRING)_Preset) (1,0,244,1) +call CharacterMoveToAndTalk((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID, (INTEGER)_Running, (REAL)_Timeout) (1,0,245,1) +call CharacterMoveToAndTalkRequestDialogFailed((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId) (1,0,246,1) +call CharacterEnableWaypointUsage((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,247,1) +query CharacterCanUseWaypoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,248,1) +query CharacterCanSeeGhost([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Ghost, [out](INTEGER)_Bool) (2,0,249,1) +query CharacterIsSummon([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,250,1) +query CharacterIsPartyFollower([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,251,1) +query CharacterIsPolymorphedInto([in](CHARACTERGUID)_Character, [in](STRING)_TargetRace, [out](INTEGER)_Bool) (2,0,252,1) +query CharacterIsPolymorphInteractionDisabled([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,253,1) +query CharacterGameMaster([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,254,1) +query CharacterIsPlayer([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,255,1) +query CharacterHasLinkedGhost([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,256,1) +call CharacterReservePolymorphShape((CHARACTERGUID)_Character, (STRING)_Race) (1,0,257,1) +call CharacterSetForceSynch((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,258,1) +call CharacterSetForceUpdate((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,259,1) +call CharacterTransform((CHARACTERGUID)_Character, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData) (1,0,260,1) +call CharacterTransformAppearanceTo((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_CopyEquipment, (INTEGER)_CopyDisplayNameAndIcon) (1,0,261,1) +call CharacterTransformAppearanceToWithEquipmentSet((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (STRING)_EquipmentSet, (INTEGER)_CopyDisplayNameAndIcon) (1,0,262,1) +query CharacterCanSpotCrimes([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,263,1) +call CharacterReceivedTag((CHARACTERGUID)_Character, (STRING)_Tag) (1,0,264,1) +call CharacterAddPreferredAiTargetTag((CHARACTERGUID)_Character, (STRING)_Tag) (1,0,265,1) +call CharacterRemovePreferredAiTargetTag((CHARACTERGUID)_Character, (STRING)_Tag) (1,0,266,1) +query CharacterGetRace([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Race) (2,0,267,1) +query CharacterGetOrigin([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Origin) (2,0,268,1) +query CharacterGetInstrument([in](CHARACTERGUID)_Player, [out](STRING)_Instrument) (2,0,269,1) +query CharacterGetHenchmanPresetPrice([in](CHARACTERGUID)_Owner, [in](STRING)_Preset, [out](INTEGER)_Price) (2,0,270,1) +call CharacterOriginIntroStopped((CHARACTERGUID)_Character) (1,0,271,1) +call CharacterSetDoNotFaceFlag((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,272,1) +call CharacterSetReadyCheckBlocked((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,273,1) +call CharacterSetCorpseLootable((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,274,1) +event CharacterDied((CHARACTERGUID)_Character) (3,0,275,1) +event CharacterResurrected((CHARACTERGUID)_Character) (3,0,276,1) +event CharacterDying((CHARACTERGUID)_Character) (3,0,277,1) +event CharacterTemplateDied((STRING)_TemplateName) (3,0,278,1) +event CharacterStatusAttempt((CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,279,1) +event CharacterStatusApplied((CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,280,1) +event CharacterStatusRemoved((CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,281,1) +event CharacterUsedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,282,1) +event CharacterUsedItemTemplate((CHARACTERGUID)_Character, (STRING)_Template, (ITEMGUID)_Item) (3,0,283,1) +event CharacterUsedItemFailed((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,284,1) +event CharacterPreMovedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,285,1) +event CharacterMovedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,286,1) +event CharacterMovedItemTemplate((CHARACTERGUID)_Character, (STRING)_Template) (3,0,287,1) +event CharacterEnteredRegion((CHARACTERGUID)_Character, (STRING)_Region) (3,0,288,1) +event CharacterLeftRegion((CHARACTERGUID)_Character, (STRING)_Region) (3,0,289,1) +event CharacterSawCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (3,0,290,1) +event CharacterSawSneakingCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (3,0,291,1) +event CharacterLostSightOfCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (3,0,292,1) +event CharacterBlockedBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,293,1) +event CharacterMissedBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,294,1) +event CharacterCriticalHitBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,295,1) +event CharacterKilledBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,296,1) +event CharacterTemplateKilledByCharacter((STRING)_CharacterTemplate, (CHARACTERGUID)_Killer) (3,0,297,1) +event CharacterChangedAlginmentToCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_NewRelation) (3,0,298,1) +event CharacterEnteredTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) (3,0,299,1) +event CharacterReceivedDamage((CHARACTERGUID)_Character, (INTEGER)_Percentage, (GUIDSTRING)_Source) (3,0,300,1) +event CharacterVitalityChanged((CHARACTERGUID)_Character, (INTEGER)_Percentage) (3,0,301,1) +event CharacterLeftTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) (3,0,302,1) +event CharacterPickpocketSuccess((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (ITEMGUID)_Item, (INTEGER)_Amount) (3,0,303,1) +event CharacterAttitudeTowardsPlayerChanged((CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_NewAttitude) (3,0,304,1) +event ItemSendToHomesteadEvent((CHARACTERGUID)_Player, (ITEMGUID)_Item) (3,0,305,1) +event CharacterItemEvent((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (3,0,306,1) +event CharacterUsedSkill((CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType) (3,0,307,1) +event CharacterUsedSkillAtPosition((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Skill, (STRING)_SkillType) (3,0,308,1) +event CharacterUsedSkillOnTarget((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType) (3,0,309,1) +event CharacterUsedSkillOnZoneWithTarget((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType) (3,0,310,1) +event CharacterUsedSkillInTrigger((CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillElement, (TRIGGERGUID)_Trigger) (3,0,311,1) +event CharacterLearnedSkill((CHARACTERGUID)_Character, (STRING)_Skill) (3,0,312,1) +event SkillCast((CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillElement) (3,0,313,1) +event RequestPickpocket((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC) (3,0,314,1) +event CharacterPickpocketFailed((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC) (3,0,315,1) +event CharacterLootedCharacterCorpse((CHARACTERGUID)_Player, (CHARACTERGUID)_Corpse) (3,0,316,1) +event RequestTrade((CHARACTERGUID)_Character, (CHARACTERGUID)_Trader) (3,0,317,1) +event HappyWithDeal((CHARACTERGUID)_Character, (CHARACTERGUID)_Trader, (INTEGER)_CharacterValue, (INTEGER)_TraderValue) (3,0,318,1) +event TradeEnds((CHARACTERGUID)_Character, (CHARACTERGUID)_Trader) (3,0,319,1) +event CharacterScriptFrameFinished((CHARACTERGUID)_Character, (STRING)_FrameID) (3,0,320,1) +event CharacterCharacterEvent((CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2, (STRING)_Event) (3,0,321,1) +event CharacterRelationChangedTo((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Attitude) (3,0,322,1) +event CharacterDestroyedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,323,1) +event CharacterDestroyedItemTemplate((CHARACTERGUID)_Character, (STRING)_ItemTemplate) (3,0,324,1) +event CharacterDisplayTextEnded((CHARACTERGUID)_Character, (STRING)_DisplayText) (3,0,325,1) +event CharacterSetTemporaryRelationsFailed((CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2) (3,0,326,1) +event CharacterMadePlayer((CHARACTERGUID)_Character) (3,0,327,1) +event CharacterLeveledUp((CHARACTERGUID)_Character) (3,0,328,1) +event CharacterUnlockedTalent((CHARACTERGUID)_Character, (STRING)_Talent) (3,0,329,1) +event CharacterLockedTalent((CHARACTERGUID)_Character, (STRING)_Talent) (3,0,330,1) +event MessageBoxClosed((CHARACTERGUID)_Character, (STRING)_Message) (3,0,331,1) +event TutorialBoxClosed((CHARACTERGUID)_Character, (STRING)_Message) (3,0,332,1) +event CharacterTraitChanged((CHARACTERGUID)_Character, (STRING)_Trait) (3,0,333,1) +event CharacterGuarded((CHARACTERGUID)_Character) (3,0,334,1) +event CharacterWentOnStage((CHARACTERGUID)_Character, (INTEGER)_Bool) (3,0,335,1) +event CharacterReservedUserIDChanged((CHARACTERGUID)_Character, (INTEGER)_UserID) (3,0,336,1) +event CharacterAddedToGroup((CHARACTERGUID)_Character) (3,0,337,1) +event CharacterDetachedFromGroup((CHARACTERGUID)_Character) (3,0,338,1) +event CharacterStartLockpickingItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,339,1) +event CharacterStoppedUsingItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,340,1) +event CharacterStoppedCombiningItems((CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE) (3,0,341,1) +event CharacterTurnedToGhost((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (3,0,342,1) +event CharacterGhostDestroyed((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (3,0,343,1) +event CharacterGhostRevealed((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (3,0,344,1) +event CharacterOnCrimeSensibleActionNotification((CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_CrimeID, (STRING)_PriortiyName, (STRING)_PrimaryDialog, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (INTEGER)_IsPrimary) (3,0,345,1) +event CharacterSelectedAsBestUnavailableFallbackLead((CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_UnavailableForCrimeID, (INTEGER)_BusyCrimeID, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,346,1) +event CrimeIsRegistered((CHARACTERGUID)_Victim, (STRING)_CrimeType, (INTEGER)_CrimeID, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,347,1) +event CharacterSelectedInCharCreation((CHARACTERGUID)_Character, (INTEGER)_UserID) (3,0,348,1) +event CharacterStartOriginIntroduction((CHARACTERGUID)_Character, (INTEGER)_UserID, (STRING)_Origin) (3,0,349,1) +event CharacterStopOriginIntroduction((CHARACTERGUID)_Character, (INTEGER)_UserID) (3,0,350,1) +event CharacterCreatedInArena((CHARACTERGUID)_Character, (INTEGER)_Team) (3,0,351,1) +event CharacterUsedSourcePoint((CHARACTERGUID)_Character) (3,0,352,1) +event SkillAdded((CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_Learned) (3,0,353,1) +event SkillActivated((CHARACTERGUID)_Character, (STRING)_Skill) (3,0,354,1) +event SkillDeactivated((CHARACTERGUID)_Character, (STRING)_Skill) (3,0,355,1) +event CharacterTeleported((CHARACTERGUID)_Target, (CHARACTERGUID)_Cause, (REAL)_OldX, (REAL)_OldY, (REAL)_OldZ, (REAL)_NewX, (REAL)_NewY, (REAL)_NewZ, (STRING)_Skill) (3,0,356,1) +event CharacterMoveToAndTalkFailed((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveID) (3,0,357,1) +event CharacterMoveToAndTalkRequestDialog((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID) (3,0,358,1) +event CharacterMoveToAndTalkRequestDialogFailedEvent((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId) (3,0,359,1) +event CharacterJoinedParty((CHARACTERGUID)_Character) (3,0,360,1) +event CharacterLeftParty((CHARACTERGUID)_Character) (3,0,361,1) +event CharacterLoadedInPreset((CHARACTERGUID)_Character) (3,0,362,1) +event CharacterPolymorphedInto((CHARACTERGUID)_Character, (STRING)_Race) (3,0,363,1) +event CharacterStoppedPolymorph((CHARACTERGUID)_Character) (3,0,364,1) +event CharacterTeleportToPyramid((CHARACTERGUID)_Character, (ITEMGUID)_Pyramid) (3,0,365,1) +event CharacterStoleItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (CHARACTERGUID)_OldOwner, (ITEMGUID)_SrcContainer, (INTEGER)_Amount) (3,0,366,1) +event CharacterRequestsHomestead((CHARACTERGUID)_Character) (3,0,367,1) +call ItemDragToTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger) (1,0,368,1) +call ItemDragToPosition((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,369,1) +call ItemMoveToTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (REAL)_Speed, (REAL)_Acceleration, (INTEGER)_UseRotation, (STRING)_Event, (INTEGER)_DoHits) (1,0,370,1) +call ItemMoveToPosition((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Speed, (REAL)_Acceleration, (STRING)_Event, (INTEGER)_DoHits) (1,0,371,1) +call ItemToTransform((GUIDSTRING)_UUID, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Pitch, (REAL)_Yaw, (REAL)_Roll, (INTEGER)_Amount, (CHARACTERGUID)_OwnerCharacter) (1,0,372,1) +call ItemToInventory((ITEMGUID)_Item, (GUIDSTRING)_TargetObject, (INTEGER)_Amount, (INTEGER)_ShowNotification, (INTEGER)_ClearOriginalOwner) (1,0,373,1) +call ItemTemplateDropFromCharacter((STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,374,1) +call ItemScatterAt((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,375,1) +call ItemTemplateRemoveFrom((STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count) (1,0,376,1) +call ItemTemplateRemoveFromParty((STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,377,1) +call ItemTemplateRemoveFromUser((STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,378,1) +call ItemTemplateAddTo((STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count, (INTEGER)_ShowNotification) (1,0,379,1) +query CreateItemTemplateAtPosition([in](STRING)_ItemTemplate, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](ITEMGUID)_Item) (2,0,380,1) +query GetDebugItem([in](INTEGER)_Index, [out](STRING)_Template) (2,0,381,1) +call ItemDrop((ITEMGUID)_Item) (1,0,382,1) +call ItemRemove((ITEMGUID)_Item) (1,0,383,1) +call MoveAllItemsTo((GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_MoveEquippedArmor, (INTEGER)_MoveEquippedWeapons, (INTEGER)_ClearOriginalOwner) (1,0,384,1) +call ContainerIdentifyAll((ITEMGUID)_FromContainer) (1,0,385,1) +query ItemIsInCharacterInventory([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,386,1) +query ItemIsInPartyInventory([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool) (2,0,387,1) +query ItemIsInUserInventory([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool) (2,0,388,1) +query ItemIsInInventory([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,389,1) +query ItemTemplateIsInCharacterInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](INTEGER)_Count) (2,0,390,1) +query ItemTagIsInCharacterInventory([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](INTEGER)_Count) (2,0,391,1) +query ItemTemplateTagIsInCharacterInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](STRING)_Tag, [out](INTEGER)_Count) (2,0,392,1) +query ItemTemplateIsInPartyInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count) (2,0,393,1) +query ItemTemplateIsInUserInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count) (2,0,394,1) +query ItemTemplateGetDisplayString([in](GUIDSTRING)_Template, [out](STRING)_stringHandle, [out](STRING)_referenceString) (2,0,395,1) +query ItemTemplateIsInContainer([in](ITEMGUID)_Item, [in](STRING)_Template, [out](INTEGER)_Count) (2,0,396,1) +call ItemLock((ITEMGUID)_Item, (STRING)_Key) (1,0,397,1) +call ItemUnLock((ITEMGUID)_Item) (1,0,398,1) +query ItemIsOpened([in](ITEMGUID)_Item, [out](INTEGER)_Opened) (2,0,399,1) +query DoorIsOpening([in](ITEMGUID)_Door, [out](INTEGER)_Opening) (2,0,400,1) +query ItemIsClosed([in](ITEMGUID)_Item, [out](INTEGER)_Closed) (2,0,401,1) +query DoorIsClosing([in](ITEMGUID)_Door, [out](INTEGER)_Closing) (2,0,402,1) +query ItemIsLocked([in](ITEMGUID)_Item, [out](INTEGER)_Locked) (2,0,403,1) +query ItemIsContainer([in](ITEMGUID)_Item, [out](INTEGER)_IsContainer) (2,0,404,1) +query ItemHasOnUse([in](ITEMGUID)_Item, [in](STRING)_OnUse, [out](INTEGER)_Bool) (2,0,405,1) +call ItemLockUnEquip((ITEMGUID)_Item, (INTEGER)_lock) (1,0,406,1) +call ItemIsPoisoned((CHARACTERGUID)_Item, (INTEGER)_IsPoisoned) (1,0,407,1) +query ItemIsTorch([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,408,1) +query ItemIsEquipable([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,409,1) +call ItemOpen((ITEMGUID)_Item) (1,0,410,1) +call ItemClose((ITEMGUID)_Item) (1,0,411,1) +call ItemDestroy((ITEMGUID)_Item) (1,0,412,1) +query ItemIsDestroyed([in](ITEMGUID)_Item, [out](INTEGER)_Destroyed) (2,0,413,1) +call ItemClearOwner((ITEMGUID)_Item) (1,0,414,1) +query ItemGetOwner([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character) (2,0,415,1) +query ItemGetOriginalOwner([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character) (2,0,416,1) +query GetInventoryOwner([in](ITEMGUID)_Item, [out](GUIDSTRING)_Owner) (2,0,417,1) +call ItemSetCanInteract((ITEMGUID)_Item, (INTEGER)_bool) (1,0,418,1) +call ItemSetCanPickUp((ITEMGUID)_Item, (INTEGER)_bool) (1,0,419,1) +call ItemSetCanMove((ITEMGUID)_Item, (INTEGER)_bool) (1,0,420,1) +call ItemSetOwner((ITEMGUID)_Item, (CHARACTERGUID)_NewOwner) (1,0,421,1) +call ItemSetOriginalOwner((ITEMGUID)_Item, (CHARACTERGUID)_NewOwner) (1,0,422,1) +call ItemSetOnlyOwnerCanUse((ITEMGUID)_Item, (INTEGER)_bool) (1,0,423,1) +call ItemSetStoryItem((ITEMGUID)_Item, (INTEGER)_bool) (1,0,424,1) +call ItemLaunchIterator((STRING)_Event) (1,0,425,1) +query ItemIsStoryItem([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,426,1) +call ItemCreateAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId) (1,0,427,1) +call CreateKickstarterMessageInABottleItemAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId) (1,0,428,1) +call ItemRotateY((ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed) (1,0,429,1) +call ItemRotateToAngleY((ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed) (1,0,430,1) +call ItemAddCharges((ITEMGUID)_Item, (INTEGER)_Charges) (1,0,431,1) +query ItemGetCharges([in](ITEMGUID)_Item, [out](INTEGER)_Charges) (2,0,432,1) +call ItemResetChargesToMax((ITEMGUID)_Item) (1,0,433,1) +query ItemGetMaxCharges([in](ITEMGUID)_Item, [out](INTEGER)_InitialCharges) (2,0,434,1) +call ItemSetDurability((ITEMGUID)_Item, (INTEGER)_Durability) (1,0,435,1) +query ItemGetDurability([in](ITEMGUID)_Item, [out](INTEGER)_Durability) (2,0,436,1) +query ItemGetAmount([in](ITEMGUID)_Item, [out](INTEGER)_Amount) (2,0,437,1) +query ItemGetHealthPoints([in](ITEMGUID)_Item, [out](INTEGER)_HP) (2,0,438,1) +query ItemCanSitOn([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,439,1) +query ItemIsLadder([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,440,1) +query ItemTemplateCanSitOn([in](STRING)_Template, [out](INTEGER)_Bool) (2,0,441,1) +query ContainerGetGoldValue([in](ITEMGUID)_Container, [out](INTEGER)_Value) (2,0,442,1) +query ItemGetGoldValue([in](ITEMGUID)_Item, [out](INTEGER)_Value) (2,0,443,1) +call ItemSetForceSynch((ITEMGUID)_Item, (INTEGER)_Bool) (1,0,444,1) +call ItemSetKnown((ITEMGUID)_Item, (INTEGER)_Bool) (1,0,445,1) +query GetItemForItemTemplateInInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item) (2,0,446,1) +query GetItemForItemTemplateInPartyInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item) (2,0,447,1) +query CharacterFindTaggedItem([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](ITEMGUID)_Item) (2,0,448,1) +query PartyFindTaggedItem([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item) (2,0,449,1) +query UserFindTaggedItem([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item) (2,0,450,1) +query CharacterRemoveTaggedLocalItems([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) (2,0,451,1) +query PartyRemoveTaggedLocalItems([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) (2,0,452,1) +query UserRemoveTaggedLocalItems([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) (2,0,453,1) +query UserTransferTaggedLocalItems([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_ToObject, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountTransfered) (2,0,454,1) +query ItemIsPublicDomain([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,455,1) +event ItemAddedToCharacter((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,456,1) +event ItemOpened((ITEMGUID)_Item) (3,0,457,1) +event ItemTemplateOpening((STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,458,1) +event ItemDestroying((ITEMGUID)_Item) (3,0,459,1) +event ItemDestroyed((ITEMGUID)_Item) (3,0,460,1) +event ItemTemplateDestroyed((STRING)_TemplateID, (ITEMGUID)_Item) (3,0,461,1) +event ItemCreatedAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateID, (ITEMGUID)_Item) (3,0,462,1) +event ItemClosed((ITEMGUID)_Item) (3,0,463,1) +event ItemDropped((ITEMGUID)_Item) (3,0,464,1) +event ItemEnteredTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover) (3,0,465,1) +event ItemTemplateEnteredTrigger((STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover) (3,0,466,1) +event ItemLeftTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover) (3,0,467,1) +event ItemTemplateLeftTrigger((STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover) (3,0,468,1) +event ItemAddedToContainer((ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,469,1) +event ItemTemplateAddedToCharacter((GUIDSTRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,470,1) +event ItemTemplateAddedToContainer((STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,471,1) +event ItemRemovedFromCharacter((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,472,1) +event ItemTemplateRemovedFromCharacter((STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,473,1) +event ItemRemovedFromContainer((ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,474,1) +event ItemTemplateRemovedFromContainer((STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,475,1) +event ItemEquipped((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,476,1) +event ItemUnEquipped((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,477,1) +event ItemTemplateEquipped((STRING)_ItemTemplate, (CHARACTERGUID)_Character) (3,0,478,1) +event ItemTemplateUnEquipped((STRING)_ItemTemplate, (CHARACTERGUID)_Character) (3,0,479,1) +event ItemTransformed((ITEMGUID)_Item, (STRING)_ItemTemplate) (3,0,480,1) +event ItemMoved((ITEMGUID)_Item) (3,0,481,1) +event ItemTemplateMoved((STRING)_ItemTemplate, (ITEMGUID)_Item) (3,0,482,1) +event ItemDisplayTextEnded((ITEMGUID)_Item, (STRING)_DisplayText) (3,0,483,1) +event ItemTemplateCombinedWithItemTemplate((STRING)_FirstItemTemplate, (STRING)_SecondItemTemplate, (STRING)_ThirdItemTemplate, (STRING)_ForthItemTemplate, (STRING)_FifthItemTemplate, (CHARACTERGUID)_Character, (ITEMGUID)_NewItem) (3,0,484,1) +event ItemStatusAttempt((ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,485,1) +event ItemStatusChange((ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,486,1) +event ItemStatusRemoved((ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,487,1) +event ItemStackedWith((ITEMGUID)_Item, (ITEMGUID)_StackedWithItem) (3,0,488,1) +event ItemMovedFromTo((ITEMGUID)_Item, (GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_IsTrade) (3,0,489,1) +event ItemsScatteredAt((REAL)_X, (REAL)_Y, (REAL)_Z) (3,0,490,1) +event TradeGenerationStarted((CHARACTERGUID)_Trader) (3,0,491,1) +event TradeGenerationEnded((CHARACTERGUID)_Trader) (3,0,492,1) +event ItemUnlocked((ITEMGUID)_Item, (CHARACTERGUID)_Character, (ITEMGUID)_Key) (3,0,493,1) +event ItemUnEquipFailed((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,494,1) +event ItemReceivedDamage((ITEMGUID)_Item) (3,0,495,1) +event ItemWentOnStage((GUIDSTRING)_Item, (INTEGER)_Bool) (3,0,496,1) +event ItemGhostRevealed((ITEMGUID)_Item) (3,0,497,1) +call DialogRequestStopForDialog((STRING)_Dialog, (GUIDSTRING)_Speaker) (1,0,498,1) +call DialogRequestStop((GUIDSTRING)_Speaker) (1,0,499,1) +query DialogGetNumberOfInvolvedPlayers([in](INTEGER)_InstanceID, [out](INTEGER)_Count) (2,0,500,1) +query DialogGetInvolvedPlayer([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_Player) (2,0,501,1) +query DialogGetCategory([in](INTEGER)_InstanceID, [out](STRING)_Category) (2,0,502,1) +query DialogGetNumberOfInvolvedNPCs([in](INTEGER)_InstanceID, [out](INTEGER)_NumberOfNPCs) (2,0,503,1) +query DialogGetInvolvedNPC([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_NPC) (2,0,504,1) +call GlobalSetFlag((STRING)_Flag) (1,0,505,1) +call GlobalClearFlag((STRING)_Flag) (1,0,506,1) +query GlobalGetFlag([in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,507,1) +call ObjectSetFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,508,1) +call ObjectShareFlag((GUIDSTRING)_Target, (STRING)_Flag) (1,0,509,1) +call GlobalShareFlag((STRING)_Flag) (1,0,510,1) +call ObjectClearFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,511,1) +query ObjectGetFlag([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,512,1) +call ObjectSetDialogFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,513,1) +call ObjectClearDialogFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,514,1) +query ObjectGetDialogFlag([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,515,1) +call UserSetFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,516,1) +call UserClearFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,517,1) +query UserGetFlag([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,518,1) +call PartySetFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,519,1) +call PartyClearFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,520,1) +query PartyGetFlag([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,521,1) +query DialogGetLocalFlag([in](INTEGER)_DialogInstance, [in](STRING)_LocalEvent, [out](INTEGER)_Value) (2,0,522,1) +event DialogStarted((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,523,1) +event AutomatedDialogStarted((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,524,1) +event DualDialogStart((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,525,1) +event AutomatedDialogEnded((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,526,1) +event DialogEnded((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,527,1) +event DialogRequestFailed((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,528,1) +event DialogActorJoined((STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor) (3,0,529,1) +event DialogActorLeft((STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor) (3,0,530,1) +event AutomatedDialogRequestFailed((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,531,1) +event DialogStartRequested((GUIDSTRING)_Target, (GUIDSTRING)_Player) (3,0,532,1) +event GlobalFlagSet((STRING)_FlagName) (3,0,533,1) +event GlobalFlagCleared((STRING)_FlagName) (3,0,534,1) +event ObjectFlagSet((STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance) (3,0,535,1) +event ObjectFlagShared((STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_NewValue) (3,0,536,1) +event ObjectFlagCleared((STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance) (3,0,537,1) +event PersuasionResult((CHARACTERGUID)_Character, (INTEGER)_Success, (STRING)_Dialog) (3,0,538,1) +query ObjectIsCharacter([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) (2,0,539,1) +query GetStatString([in](GUIDSTRING)_Object, [out](STRING)_Statname) (2,0,540,1) +query ObjectExists([in](GUIDSTRING)_Object, [out](INTEGER)_Exists) (2,0,541,1) +query ObjectIsGlobal([in](GUIDSTRING)_Object, [out](INTEGER)_IsGlobal) (2,0,542,1) +query ObjectIsItem([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) (2,0,543,1) +query ObjectIsInTrigger([in](GUIDSTRING)_Object, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool) (2,0,544,1) +query PositionIsInTrigger([in](REAL)_x, [in](REAL)_Y, [in](REAL)_Z, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool) (2,0,545,1) +query ObjectIsOnStage([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) (2,0,546,1) +call PlayEffect((GUIDSTRING)_Object, (STRING)_FxName, (STRING)_Bone) (1,0,547,1) +query PlayLoopEffect([in](GUIDSTRING)_Object, [in](STRING)_FxName, [in](STRING)_BoneName, [out](INTEGER64)_FxHandle) (2,0,548,1) +call PlayBeamEffect((GUIDSTRING)_Object, (GUIDSTRING)_Target, (STRING)_FxName, (STRING)_SourceBone, (STRING)_TargetBone) (1,0,549,1) +query PlayLoopBeamEffect([in](GUIDSTRING)_Object, [in](GUIDSTRING)_Target, [in](STRING)_FxName, [in](STRING)_SourceBone, [in](STRING)_TargetBone, [out](INTEGER64)_FxHandle) (2,0,550,1) +call PlaySound((GUIDSTRING)_Object, (STRING)_SoundEvent) (1,0,551,1) +call DebugText((GUIDSTRING)_Object, (STRING)_Text) (1,0,552,1) +call DisplayText((GUIDSTRING)_Object, (STRING)_Text) (1,0,553,1) +call SetOnStage((GUIDSTRING)_Object, (INTEGER)_Bool) (1,0,554,1) +call SetVisible((GUIDSTRING)_Object, (INTEGER)_Bool) (1,0,555,1) +call ShowMapMarker((CHARACTERGUID)_Character, (STRING)_MarkerID, (INTEGER)_Show) (1,0,556,1) +call SetCameraDistanceOverride((REAL)_Distance) (1,0,557,1) +query GetMaxCameraDistance([out](REAL)_Distance) (2,0,558,1) +call TimerLaunch((STRING)_Timer, (INTEGER)_Time) (1,0,559,1) +call TimerCancel((STRING)_Timer) (1,0,560,1) +call TimerPause((STRING)_Timer) (1,0,561,1) +call TimerUnpause((STRING)_Timer) (1,0,562,1) +call MusicPlayForPeer((CHARACTERGUID)_Character, (STRING)_EventName) (1,0,563,1) +call MusicPlayForPeerWithInstrument((CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_EventName) (1,0,564,1) +call MusicPlayOnCharacter((CHARACTERGUID)_Character, (STRING)_EventName) (1,0,565,1) +call MusicPlayGeneral((STRING)_EventName) (1,0,566,1) +call MoviePlay((CHARACTERGUID)_Character, (STRING)_Event) (1,0,567,1) +call PlayMovieForDialog((CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_NodePrefix) (1,0,568,1) +call CameraActivate((CHARACTERGUID)_Character, (STRING)_Name, (REAL)_Time, (INTEGER)_HideUI, (INTEGER)_Smooth, (INTEGER)_HideShroud) (1,0,569,1) +call QuestUpdate((CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status) (1,0,570,1) +call QuestReceiveSharedUpdate((CHARACTERGUID)_SrcCharacter, (CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status) (1,0,571,1) +query QuestUpdateExists([in](STRING)_Quest, [in](STRING)_Status, [out](INTEGER)_Result) (2,0,572,1) +call QuestAdd((CHARACTERGUID)_Character, (STRING)_Quest) (1,0,573,1) +query QuestAccepted([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) (2,0,574,1) +call QuestClose((CHARACTERGUID)_Character, (STRING)_Quest) (1,0,575,1) +call QuestCloseAll((STRING)_Quest) (1,0,576,1) +query QuestIsShared([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) (2,0,577,1) +call SetInArena((GUIDSTRING)_Target, (INTEGER)_InArena) (1,0,578,1) +query IsInArena([in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,579,1) +query QuestIsClosed([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) (2,0,580,1) +query QuestGetBroadcastLevel([in](STRING)_Quest, [out](STRING)_Level) (2,0,581,1) +call QuestSetCategory((STRING)_Quest, (STRING)_CategoryID) (1,0,582,1) +call QuestArchive((CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_DoArchive) (1,0,583,1) +query QuestHasUpdate([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [in](STRING)_Update, [out](INTEGER)_Bool) (2,0,584,1) +call QuestArchiveCategory((CHARACTERGUID)_Character, (STRING)_CategoryID, (INTEGER)_DoArchive) (1,0,585,1) +call AddSecret((CHARACTERGUID)_Character, (STRING)_Secret) (1,0,586,1) +call UnlockJournalRecipe((STRING)_RecipeID) (1,0,587,1) +call GameEnd() (1,0,588,1) +call GameEndWithMovie((STRING)_Movie) (1,0,589,1) +call GameEndWithMovieRequestCallback((STRING)_CallbackID) (1,0,590,1) +call EnqueueGameEndMovie((INTEGER)_UserID, (STRING)_Movie, (STRING)_Music) (1,0,591,1) +call EnqueueGameEndDialogMovie((CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_PlaylistId, (STRING)_Music) (1,0,592,1) +call FinalizeGameEndMovieQueue((INTEGER)_UserID) (1,0,593,1) +call SetGameEndMovie((INTEGER)_UserID, (STRING)_Movie) (1,0,594,1) +call ShroudRender((INTEGER)_Enable) (1,0,595,1) +call DebugBreak((STRING)_Message) (1,0,596,1) +call FadeToBlack((CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToBlack, (STRING)_FadeID) (1,0,597,1) +call FadeToWhite((CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToWhite, (STRING)_FadeID) (1,0,598,1) +call FadeOutBlack((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) (1,0,599,1) +call FadeOutWhite((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) (1,0,600,1) +call FadeIn((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) (1,0,601,1) +call OpenCustomBookUI((CHARACTERGUID)_Character, (STRING)_Bookname) (1,0,602,1) +call AddEntryToCustomBook((STRING)_Bookname, (STRING)_Entryname) (1,0,603,1) +call RemoveEntryFromCustomBook((STRING)_Bookname, (STRING)_Entryname) (1,0,604,1) +call OpenWaypointUI((CHARACTERGUID)_Character, (STRING)_CurrentWaypoint, (ITEMGUID)_Item) (1,0,605,1) +call OpenWaypointUIForFlee((CHARACTERGUID)_Character) (1,0,606,1) +call CloseUI((CHARACTERGUID)_Character, (STRING)_UIName) (1,0,607,1) +call OpenCraftUI((CHARACTERGUID)_Character, (ITEMGUID)_Item) (1,0,608,1) +call UnlockWaypoint((STRING)_WaypointName, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) (1,0,609,1) +call LockWaypoint((STRING)_WaypointName, (CHARACTERGUID)_Character) (1,0,610,1) +call RegisterWaypoint((STRING)_WaypointName, (ITEMGUID)_Item) (1,0,611,1) +call UnlockSecretRegion((TRIGGERGUID)_SecretRegionTrigger) (1,0,612,1) +call LockSecretRegion((TRIGGERGUID)_SecretRegionTrigger) (1,0,613,1) +call CreateSurface((GUIDSTRING)_Source, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime) (1,0,614,1) +call CreateSurfaceAtPosition((REAL)_x, (REAL)_Y, (REAL)_Z, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime) (1,0,615,1) +call CreatePuddle((GUIDSTRING)_Source, (STRING)_SurfaceType, (INTEGER)_CellAmountMin, (INTEGER)_CellAmountMax, (INTEGER)_GrowAmountMin, (INTEGER)_GrowAmountMax, (REAL)_GrowTime) (1,0,616,1) +call TransformSurface((GUIDSTRING)_Source, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner) (1,0,617,1) +call TransformSurfaceAtPosition((REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner) (1,0,618,1) +query GetSurfaceGroundAt([in](GUIDSTRING)_Target, [out](STRING)_Surface) (2,0,619,1) +query GetSurfaceCloudAt([in](GUIDSTRING)_Target, [out](STRING)_Surface) (2,0,620,1) +query GetSurfaceGroundOwnerAt([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_OwnerCharacter, [out](ITEMGUID)_OwnerItem) (2,0,621,1) +query GetSurfaceCloudOwnerAt([in](GUIDSTRING)_Target, [out](GUIDSTRING)_OwnerCharacter, [out](GUIDSTRING)_OwnerItem) (2,0,622,1) +query GetSurfaceTypeIndex([in](STRING)_Surface, [out](INTEGER)_Index) (2,0,623,1) +query GetSurfaceNameByTypeIndex([in](INTEGER)_SurfaceIndex, [out](STRING)_SurfaceName) (2,0,624,1) +query DrawSurfaceOnPath([in](GUIDSTRING)_OwnerObject, [in](GUIDSTRING)_FollowObject, [in](STRING)_SurfaceType, [in](REAL)_Radius, [in](REAL)_LifeTime, [out](INTEGER64)_SurfaceActionHandle) (2,0,625,1) +call StopDrawSurfaceOnPath((INTEGER64)_SurfaceActionHandle) (1,0,626,1) +query GetSurfaceSize([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceSize) (2,0,627,1) +call PlayEffectAtPosition((STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,628,1) +call PlayEffectAtPositionAndRotation((STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Yangle) (1,0,629,1) +call PlayScaledEffectAtPosition((STRING)_FxName, (REAL)_Scale, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,630,1) +call EndCombat((INTEGER)_CombatID) (1,0,631,1) +call StopLoopEffect((INTEGER64)_FxHandle) (1,0,632,1) +call MakePlayerActive((CHARACTERGUID)_Target) (1,0,633,1) +query CombatGetNumberOfInvolvedPlayers([in](INTEGER)_CombatID, [out](INTEGER)_NumPlayers) (2,0,634,1) +query CombatGetNumberOfInvolvedPartyMembers([in](INTEGER)_CombatID, [out](INTEGER)_NumPartyMembers) (2,0,635,1) +query CombatGetInvolvedPlayer([in](INTEGER)_CombatID, [in](INTEGER)_PlayerIndex, [out](CHARACTERGUID)_Player) (2,0,636,1) +query CombatGetInvolvedPartyMember([in](INTEGER)_CombatID, [in](INTEGER)_PartyMemberIndex, [out](CHARACTERGUID)_PartyMember) (2,0,637,1) +query CombatGetIDForCharacter([in](CHARACTERGUID)_Player, [out](INTEGER)_CombatID) (2,0,638,1) +query IsCombatActive([in](INTEGER)_CombatID, [out](INTEGER)_Active) (2,0,639,1) +query CombatGetActiveEntity([in](INTEGER)_CombatID, [out](GUIDSTRING)_CurrentEntity) (2,0,640,1) +call CreateExplosion((GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel) (1,0,641,1) +call CreateExplosionAtPosition((REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel) (1,0,642,1) +query GetMultiplayerCharacter([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_MultiplayerCharacter) (2,0,643,1) +call AutoSave() (1,0,644,1) +call ShowGameOverMenu() (1,0,645,1) +call OnCompanionDismissed((CHARACTERGUID)_Character) (1,0,646,1) +call NotifyGameProgress((REAL)_Progress) (1,0,647,1) +call ShowNotification((STRING)_Text) (1,0,648,1) +call ShowTutorial((CHARACTERGUID)_Character, (STRING)_Text, (STRING)_Category, (STRING)_Title, (INTEGER)_ControllerType, (INTEGER)_ModalType, (INTEGER)_Duration, (INTEGER)_Priority, (INTEGER)_Flags, (INTEGER)_MinimumPlaytimeInMinutes) (1,0,649,1) +call CompleteTutorial((CHARACTERGUID)_Character, (STRING)_Text) (1,0,650,1) +call UnlockAchievement((STRING)_AchievementID, (CHARACTERGUID)_Character) (1,0,651,1) +call ProgressAchievement((STRING)_AchievementID, (CHARACTERGUID)_Character, (INTEGER)_Progress) (1,0,652,1) +call SetAchievementProgress((STRING)_AchievementID, (INTEGER)_Value) (1,0,653,1) +call SetHomesteadKeyState((INTEGER)_State, (CHARACTERGUID)_Character) (1,0,654,1) +call EnableSendToHomestead((INTEGER)_Bool) (1,0,655,1) +call KillCombatFor((CHARACTERGUID)_Character) (1,0,656,1) +query HasKickstarterDialogReward([out](INTEGER)_Bool) (2,0,657,1) +query IsHardcoreMode([out](INTEGER)_Bool) (2,0,658,1) +query CharacterHasDLC([in](CHARACTERGUID)_Character, [in](INTEGER)_DLCId, [out](INTEGER)_HasDLC) (2,0,659,1) +query GetUserCount([out](INTEGER)_UserCount) (2,0,660,1) +call GenerateTreasure((ITEMGUID)_Item, (STRING)_TreasureID, (INTEGER)_Level, (CHARACTERGUID)_Character) (1,0,661,1) +call PlayAnimation((GUIDSTRING)_SourceObject, (STRING)_Animation, (STRING)_Event) (1,0,662,1) +query GetVarObject([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](GUIDSTRING)_UUID) (2,0,663,1) +call SetVarObject((GUIDSTRING)_Source, (STRING)_VarName, (GUIDSTRING)_Object) (1,0,664,1) +call ClearVarObject((GUIDSTRING)_Source, (STRING)_VarName) (1,0,665,1) +call SetScriptframe((GUIDSTRING)_Target, (STRING)_Scriptframe) (1,0,666,1) +call ClearScriptframe((GUIDSTRING)_Target) (1,0,667,1) +call SetTag((GUIDSTRING)_Source, (STRING)_Tag) (1,0,668,1) +call ClearTag((GUIDSTRING)_Source, (STRING)_Tag) (1,0,669,1) +query GetVarInteger([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](INTEGER)_VarValue) (2,0,670,1) +query GetVarFloat([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](REAL)_VarValue) (2,0,671,1) +query GetVarString([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue) (2,0,672,1) +query GetVarFixedString([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue) (2,0,673,1) +call SetVarInteger((GUIDSTRING)_Target, (STRING)_VarName, (INTEGER)_VarValue) (1,0,674,1) +call SetVarFloat((GUIDSTRING)_Target, (STRING)_VarName, (REAL)_VarValue) (1,0,675,1) +call SetVarString((GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue) (1,0,676,1) +call SetVarFixedString((GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue) (1,0,677,1) +call SetVarFloat3((GUIDSTRING)_Target, (STRING)_VarName, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,678,1) +query GetVarFloat3([in](GUIDSTRING)_Target, [in](STRING)_VarName, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,679,1) +query IsTagged([in](GUIDSTRING)_Target, [in](STRING)_Tag, [out](INTEGER)_Bool) (2,0,680,1) +call RemoveStatus((GUIDSTRING)_Target, (STRING)_Status) (1,0,681,1) +call RemoveHarmfulStatuses((GUIDSTRING)_Target) (1,0,682,1) +query HasActiveStatus([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool) (2,0,683,1) +query HasAppliedStatus([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool) (2,0,684,1) +query GetUUID([in](GUIDSTRING)_Target, [out](STRING)_UUID) (2,0,685,1) +query GetPosition([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,686,1) +query GetRotation([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,687,1) +query GetClosestPlayer([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,688,1) +query GetClosestPlayerWithTalent([in](GUIDSTRING)_Target, [in](STRING)_Talent, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,689,1) +query GetClosestAlivePlayer([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,690,1) +query GetClosestAliveUserPlayer([in](GUIDSTRING)_Target, [in](INTEGER)_UserID, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,691,1) +query GetClosestPlayerToPosition([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,692,1) +call Transform((GUIDSTRING)_Object, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats) (1,0,693,1) +call ApplyStatus((GUIDSTRING)_Object, (STRING)_Status, (REAL)_Duration, (INTEGER)_Force, (GUIDSTRING)_Source) (1,0,694,1) +query GetRegion([in](GUIDSTRING)_Object, [out](STRING)_Region) (2,0,695,1) +call SetStoryEvent((GUIDSTRING)_Object, (STRING)_Event) (1,0,696,1) +call RequestProcessed((CHARACTERGUID)_Character, (INTEGER)_RequestId, (INTEGER)_RequestAccepted) (1,0,697,1) +call IterateParty((CHARACTERGUID)_Character, (STRING)_Event) (1,0,698,1) +call IterateParties((STRING)_Event) (1,0,699,1) +call IterateUsers((STRING)_Event) (1,0,700,1) +query GetUserName([in](INTEGER)_UserId, [out](STRING)_UserName) (2,0,701,1) +query GetUserProfileID([in](INTEGER)_UserId, [out](STRING)_UserProfileID) (2,0,702,1) +call LoadGame((STRING)_Savegame) (1,0,703,1) +call LeaveParty((INTEGER)_UserId) (1,0,704,1) +call AddToParty((INTEGER)_Source, (INTEGER)_Target) (1,0,705,1) +call LoadPartyPreset((STRING)_Preset, (GUIDSTRING)_TeleportToTarget) (1,0,706,1) +query CrimeGetType([in](INTEGER)_CrimeID, [out](STRING)_Type) (2,0,707,1) +query CrimeGetDetectionRange([in](INTEGER)_CrimeID, [out](REAL)_Range) (2,0,708,1) +query CrimeGetTension([in](INTEGER)_CrimeID, [out](INTEGER)_Tension) (2,0,709,1) +query CrimeGetNewID([out](INTEGER)_CrimeID) (2,0,710,1) +query CrimeIsTensionOverWarningTreshold([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,711,1) +call CrimeClearAll() (1,0,712,1) +query CrimeFindEvidence([in](INTEGER)_CrimeID, [in](CHARACTERGUID)_Searcher, [in](CHARACTERGUID)_Criminal1, [in](CHARACTERGUID)_Criminal2, [in](CHARACTERGUID)_Criminal3, [in](CHARACTERGUID)_Criminal4, [out](INTEGER)_EvidenceFoundForCurrentCrime, [out](INTEGER)_EvidenceFound, [out](INTEGER)_GuiltyFound) (2,0,713,1) +call CrimeInterrogationDone((INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (INTEGER)_FoundEvidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (1,0,714,1) +call CrimeConfrontationDone((INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator) (1,0,715,1) +query CrimeGetLeadInvestigator([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_LeadInvestigator) (2,0,716,1) +call SetCanFight((GUIDSTRING)_Target, (INTEGER)_Enabled) (1,0,717,1) +call SetCanJoinCombat((GUIDSTRING)_Target, (INTEGER)_Enabled) (1,0,718,1) +call InventoryLaunchIterator((GUIDSTRING)_InventoryHolder, (STRING)_Event, (STRING)_CompletionEvent) (1,0,719,1) +call InventoryLaunchTagIterator((GUIDSTRING)_InventoryHolder, (STRING)_TagA, (STRING)_OptionalTagB, (STRING)_Event, (STRING)_CompletionEvent) (1,0,720,1) +call InventoryLaunchTemplateIterator((GUIDSTRING)_InventoryHolder, (STRING)_Template, (STRING)_Event, (STRING)_CompletionEvent) (1,0,721,1) +call SetIsBoss((GUIDSTRING)_Target, (INTEGER)_Enabled) (1,0,722,1) +query IsBoss([in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,723,1) +query GetDistanceTo([in](GUIDSTRING)_object1, [in](GUIDSTRING)_object2, [out](REAL)_Dist) (2,0,724,1) +query GetDistanceToPosition([in](GUIDSTRING)_Object, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](REAL)_Dist) (2,0,725,1) +query GetAngleTo([in](REAL)_x0, [in](REAL)_z0, [in](REAL)_x1, [in](REAL)_z1, [out](INTEGER)_Angle) (2,0,726,1) +call SetCombatGroupID((GUIDSTRING)_Target, (STRING)_GroupID) (1,0,727,1) +call EndTurn((GUIDSTRING)_Target) (1,0,728,1) +call CrimeAreaSetTensionModifier((TRIGGERGUID)_CrimeArea, (INTEGER)_Modifier) (1,0,729,1) +query CrimeAreaGetTensionModifier([in](TRIGGERGUID)_CrimeArea, [out](INTEGER)_Modifier) (2,0,730,1) +call CrimeAreaResetTensionModifier((TRIGGERGUID)_CrimeArea) (1,0,731,1) +query CrimeGetVictim([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_CrimeVictim) (2,0,732,1) +call CrimeTransferEvidenceTo((INTEGER)_CrimeID, (GUIDSTRING)_Target) (1,0,733,1) +query CrimeGetEvidence([in](INTEGER)_CrimeID, [in](INTEGER)_Index, [out](GUIDSTRING)_Evidence) (2,0,734,1) +query CrimeGetNumberOfEvidence([in](INTEGER)_CrimeID, [out](INTEGER)_NumEvidence) (2,0,735,1) +query CrimeIsContinuous([in](INTEGER)_CrimeID, [out](INTEGER)_Bool) (2,0,736,1) +call ShutdownCrimeSystem() (1,0,737,1) +query CrimeGetCriminals([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_Criminal1, [out](CHARACTERGUID)_Criminal2, [out](CHARACTERGUID)_Criminal3, [out](CHARACTERGUID)_Criminal4) (2,0,738,1) +query CrimeIsAnyNPCGoingToReact([in](GUIDSTRING)_Criminal, [in](STRING)_CrimeType, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER)_Bool) (2,0,739,1) +query CrimeTransferLeadershipTo([in](GUIDSTRING)_OldLead, [in](INTEGER)_CrimeID, [in](GUIDSTRING)_NewLead, [out](INTEGER)_Bool) (2,0,740,1) +call CrimeEnableInterrogation((GUIDSTRING)_NPC, (INTEGER)_Bool) (1,0,741,1) +call CrimeIgnoreAllCrimesForCriminal((GUIDSTRING)_Criminal, (GUIDSTRING)_NPC, (INTEGER)_IgnoreDuration) (1,0,742,1) +call CrimeResetInterrogationForCriminals((INTEGER)_CrimeID, (GUIDSTRING)_Criminal1, (GUIDSTRING)_Criminal2, (GUIDSTRING)_Criminal3, (GUIDSTRING)_Criminal4) (1,0,743,1) +call JumpToTurn((GUIDSTRING)_Target) (1,0,744,1) +call CrimeIgnoreCrime((INTEGER)_CrimeID, (GUIDSTRING)_NPC) (1,0,745,1) +query CrimeAddCriminal([in](INTEGER)_CrimeID, [in](GUIDSTRING)_Criminal, [out](INTEGER)_Bool) (2,0,746,1) +call NotifyCharacterCreationFinished() (1,0,747,1) +call SetHasDialog((GUIDSTRING)_Speaker, (INTEGER)_Dialog) (1,0,748,1) +call ShowArenaResult((INTEGER)_WinnerTeamId) (1,0,749,1) +call EnterCombat((GUIDSTRING)_Source, (GUIDSTRING)_Target) (1,0,750,1) +call LeaveCombat((GUIDSTRING)_Target) (1,0,751,1) +call SetFaction((GUIDSTRING)_Target, (STRING)_Faction) (1,0,752,1) +query GetFaction([in](GUIDSTRING)_Target, [out](STRING)_Faction) (2,0,753,1) +query GetTemplate([in](GUIDSTRING)_Target, [out](STRING)_Template) (2,0,754,1) +call SetInvulnerable_UseProcSetInvulnerable((GUIDSTRING)_Target, (INTEGER)_Bool) (1,0,755,1) +call UserRest((CHARACTERGUID)_Character, (STRING)_Restconsumable, (REAL)_PartyRadius, (REAL)_MinSafeDistance) (1,0,756,1) +call FireOsirisEvents() (1,0,757,1) +query IsSkillActive([in](GUIDSTRING)_Character, [in](STRING)_SkillID, [out](INTEGER)_Bool) (2,0,758,1) +call StartCameraSpline((SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (REAL)_FadeTime, (INTEGER)_HideUI, (INTEGER)_Freeze, (INTEGER)_StartIndex) (1,0,759,1) +call StopCameraSpline((SPLINEGUID)_Spline, (CHARACTERGUID)_Character) (1,0,760,1) +call ApplyDamage((GUIDSTRING)_Object, (INTEGER)_Damage, (STRING)_DamageType, (GUIDSTRING)_Source) (1,0,761,1) +query IsSourceSkill([in](STRING)_SkillID, [out](INTEGER)_Bool) (2,0,762,1) +call MakePeace((CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote) (1,0,763,1) +call MakeWar((CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote) (1,0,764,1) +call ActivatePersistentLevelTemplateWithCombat((LEVELTEMPLATEGUID)_LevelTemplate) (1,0,765,1) +call ActivatePersistentLevelTemplate((LEVELTEMPLATEGUID)_LevelTemplate) (1,0,766,1) +query GetStatusType([in](STRING)_StatusID, [out](STRING)_StatusType) (2,0,767,1) +query GetStatusTurns([in](GUIDSTRING)_Source, [in](STRING)_StatusID, [out](INTEGER)_Turns) (2,0,768,1) +query GetHealStat([in](STRING)_StatusID, [out](STRING)_HealStat) (2,0,769,1) +call ReadyCheckStart((GUIDSTRING)_Player, (STRING)_Id) (1,0,770,1) +query IsGameLevel([in](STRING)_LevelName, [out](INTEGER)_Bool) (2,0,771,1) +query IsCharacterCreationLevel([in](STRING)_LevelName, [out](INTEGER)_Bool) (2,0,772,1) +query HasRecipeUnlockedWithIngredient([in](CHARACTERGUID)_Player, [in](GUIDSTRING)_ItemTemplate, [out](INTEGER)_Bool) (2,0,773,1) +query GetGlobalPriceModifier([out](INTEGER)_Modifier) (2,0,774,1) +call SetGlobalPriceModifier((INTEGER)_Modifier) (1,0,775,1) +event TimerFinished((STRING)_Timer) (3,0,776,1) +event RegionStarted((STRING)_NewRegion) (3,0,777,1) +event GameStarted((STRING)_LevelName, (INTEGER)_IsEditorMode) (3,0,778,1) +event RegionEnded((STRING)_Region) (3,0,779,1) +event CreditsEnded() (3,0,780,1) +event DLCUnlocked((INTEGER)_DLCId) (3,0,781,1) +event CharacterCreationStarted((STRING)_Level) (3,0,782,1) +event CharacterCreationFinished((CHARACTERGUID)_Character) (3,0,783,1) +event GameBookInterfaceClosed((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,784,1) +event SavegameLoaded((INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build) (3,0,785,1) +event MovieFinished((STRING)_MovieName) (3,0,786,1) +event MoviePlaylistFinished((STRING)_MovieName) (3,0,787,1) +event DifficultyChanged((INTEGER)_DifficultyLevel) (3,0,788,1) +event GameModeStarted((STRING)_GameMode, (INTEGER)_IsEditorMode) (3,0,789,1) +event StoryEvent((GUIDSTRING)_Object, (STRING)_Event) (3,0,790,1) +event CanMoveItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,791,1) +event CanPickupItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,792,1) +event CanUseItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,793,1) +event CanLockpickItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,794,1) +event CanCombineItem((CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE, (INTEGER)_RequestID) (3,0,795,1) +event UserConnected((INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID) (3,0,796,1) +event FadeOutDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,797,1) +event FadeInDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,798,1) +event FadeDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,799,1) +event ClearFadeDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,800,1) +event UserDisconnected((INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID) (3,0,801,1) +event UserEvent((INTEGER)_UserID, (STRING)_UserEvent) (3,0,802,1) +event UserMakeWar((INTEGER)_SourceUserID, (INTEGER)_TargetUserID, (INTEGER)_War) (3,0,803,1) +event AttackedByObject((GUIDSTRING)_Defender, (GUIDSTRING)_AttackerOwner, (GUIDSTRING)_Attacker, (STRING)_DamageType, (STRING)_DamageSource) (3,0,804,1) +event FleeCombat((CHARACTERGUID)_Character) (3,0,805,1) +event CrimeInterrogationRequest((STRING)_CrimeRegion, (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (STRING)_InterrogateDialog) (3,0,806,1) +event OnCrimeResolved((INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,807,1) +event OnCrimeRemoved((INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,808,1) +event OnCrimeConfrontationDone((INTEGER)_CrimeID, (CHARACTERGUID)_Investigator, (INTEGER)_WasLead, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,809,1) +event OnCriminalMergedWithCrime((INTEGER)_CrimeID, (CHARACTERGUID)_Criminal) (3,0,810,1) +event OnCrimeMergedWith((INTEGER)_OldCrimeID, (INTEGER)_NewCrimeID) (3,0,811,1) +event OnCrimeSawCriminalInCombat((INTEGER)_CrimeID, (CHARACTERGUID)_Character, (CHARACTERGUID)_Criminal1) (3,0,812,1) +event OnArenaRoundStarted((STRING)_ArenaMode) (3,0,813,1) +event OnArenaRoundForceEnded() (3,0,814,1) +event ObjectWasTagged((GUIDSTRING)_Object, (STRING)_Tag) (3,0,815,1) +event ObjectLostTag((GUIDSTRING)_Object, (STRING)_Tag) (3,0,816,1) +event ObjectEnteredCombat((GUIDSTRING)_Object, (INTEGER)_CombatID) (3,0,817,1) +event CombatStarted((INTEGER)_CombatID) (3,0,818,1) +event CombatRoundStarted((INTEGER)_CombatID, (INTEGER)_Round) (3,0,819,1) +event CombatEnded((INTEGER)_CombatID) (3,0,820,1) +event ObjectSwitchedCombat((GUIDSTRING)_Object, (INTEGER)_OldCombatID, (INTEGER)_NewCombatID) (3,0,821,1) +event ObjectLeftCombat((GUIDSTRING)_Object, (INTEGER)_CombatID) (3,0,822,1) +event ObjectReadyInCombat((GUIDSTRING)_Object, (INTEGER)_CombatID) (3,0,823,1) +event ObjectTurnStarted((GUIDSTRING)_Object) (3,0,824,1) +event ObjectTurnEnded((GUIDSTRING)_Object) (3,0,825,1) +event CrimeDisabled((CHARACTERGUID)_Character, (STRING)_Crime) (3,0,826,1) +event CrimeEnabled((CHARACTERGUID)_Character, (STRING)_Crime) (3,0,827,1) +event GMCampaignModeStarted((STRING)_CampaignMode) (3,0,828,1) +event PartyPresetLoaded((STRING)_PartyPreset) (3,0,829,1) +event QuestShared((CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_IsShared) (3,0,830,1) +event QuestCategoryChanged((STRING)_Quest, (STRING)_NewCategory) (3,0,831,1) +event ReadyCheckPassed((STRING)_Id) (3,0,832,1) +event ReadyCheckFailed((STRING)_Id) (3,0,833,1) +event ObjectSourcePointAddRequest((GUIDSTRING)_Target, (INTEGER)_AddSP, (INTEGER)_WasSP) (3,0,834,1) +event TeleportRequestMovie((INTEGER)_UserId, (STRING)_EventId) (3,0,835,1) +event EndGameRequestMovie((INTEGER)_UserId, (STRING)_EventId) (3,0,836,1) +event CustomBookUIClosed((CHARACTERGUID)_Character, (STRING)_BookName) (3,0,837,1) +event PuzzleUIUsed((CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type, (STRING)_Command, (INTEGER)_ElementId) (3,0,838,1) +event PuzzleUIClosed((CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type) (3,0,839,1) +event CameraReachedNode((SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (STRING)_event, (INTEGER)_index, (INTEGER)_last) (3,0,840,1) +call TriggerLaunchIterator((TRIGGERGUID)_Trigger, (STRING)_Event) (1,0,841,1) +call TriggerRemoveAllItemTemplates((TRIGGERGUID)_Trigger, (STRING)_ItemTemplate) (1,0,842,1) +call TriggerRegisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) (1,0,843,1) +call TriggerUnregisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) (1,0,844,1) +call TriggerRegisterForPlayers((TRIGGERGUID)_Trigger) (1,0,845,1) +call TriggerUnregisterForPlayers((TRIGGERGUID)_Trigger) (1,0,846,1) +call TriggerRegisterForItems((TRIGGERGUID)_Trigger) (1,0,847,1) +call TriggerUnregisterForItems((TRIGGERGUID)_Trigger) (1,0,848,1) +query CharacterTemplatesInTrigger([in](STRING)_Template, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Count) (2,0,849,1) +call TriggerSetAtmosphere((TRIGGERGUID)_Trigger, (STRING)_AtmosphereUUID) (1,0,850,1) +call TriggerResetAtmosphere((TRIGGERGUID)_Trigger) (1,0,851,1) +call TriggerSetSoundState((TRIGGERGUID)_Trigger, (STRING)_StateGroup, (STRING)_State, (INTEGER)_Recursive) (1,0,852,1) +call TriggerSetSoundRTPC((TRIGGERGUID)_Trigger, (STRING)_Name, (REAL)_Value, (INTEGER)_Recursive) (1,0,853,1) +call TriggerSetItemOwner((TRIGGERGUID)_AreaTrigger, (CHARACTERGUID)_Owner) (1,0,854,1) +call TriggerClearItemOwner((TRIGGERGUID)_AreaTrigger) (1,0,855,1) +call TriggerClearItemTemplateOwners((TRIGGERGUID)_Trigger, (STRING)_ItemTemplate) (1,0,856,1) +query GetRandomPositionInTrigger([in](TRIGGERGUID)_Trigger, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,857,1) +query StringConcatenate([in](STRING)_StringA, [in](STRING)_StringB, [out](STRING)_Result) (2,0,858,1) +query StringContains([in](STRING)_StringA, [in](STRING)_StringB, [out](INTEGER)_Bool) (2,0,859,1) +query IntegertoString([in](INTEGER)_Integer, [out](STRING)_Result) (2,0,860,1) +query String([in](GUIDSTRING)_GUIDstring, [out](STRING)_Result) (2,0,861,1) +query StartDialog_Internal([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success) (2,0,862,1) +query StartDialog_Internal_NoDeadCheck([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success) (2,0,863,1) +query DialogStartCrimeDialog([in](INTEGER)_CrimeID, [in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_NPC, [in](GUIDSTRING)_Criminal1, [in](GUIDSTRING)_Criminal2, [in](GUIDSTRING)_Criminal3, [in](GUIDSTRING)_Criminal4, [out](INTEGER)_success) (2,0,864,1) +call DialogAddCharacter((INTEGER)_InstanceID, (CHARACTERGUID)_Player) (1,0,865,1) +call DialogAddCharacterAt((INTEGER)_InstanceID, (CHARACTERGUID)_Player, (INTEGER)_Index) (1,0,866,1) +query DialogRemoveCharacter([in](INTEGER)_InstanceID, [in](CHARACTERGUID)_Player, [out](INTEGER)_success) (2,0,867,1) +query DialogStartPartyDialog([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success) (2,0,868,1) +query DialogStartChildDialog([in](STRING)_Dialog, [in](INTEGER)_ParentInstanceID, [in](INTEGER)_NewInstanceID, [in](CHARACTERGUID)_Player1, [in](CHARACTERGUID)_Player2, [in](CHARACTERGUID)_Player3, [in](CHARACTERGUID)_Player4, [out](INTEGER)_success) (2,0,869,1) +call DialogResume((INTEGER)_InstanceID) (1,0,870,1) +query IsSpeakerReserved([in](GUIDSTRING)_Speaker, [out](INTEGER)_success) (2,0,871,1) +call StartVoiceBark((STRING)_Bark, (CHARACTERGUID)_Source) (1,0,872,1) +event VoiceBarkStarted((STRING)_Bark, (INTEGER)_InstanceID) (3,0,873,1) +event VoiceBarkFailed((STRING)_Bark) (3,0,874,1) +event VoiceBarkEnded((STRING)_Bark, (INTEGER)_InstanceID) (3,0,875,1) +event DualDialogRequested((STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID) (3,0,876,1) +event ChildDialogRequested((STRING)_Dialog, (INTEGER)_InstanceID, (INTEGER)_TargetInstanceID) (3,0,877,1) +call DialogSetVariableString((STRING)_Dialog, (STRING)_Variable, (STRING)_Value) (1,0,878,1) +call DialogSetVariableInt((STRING)_Dialog, (STRING)_Variable, (INTEGER)_Value) (1,0,879,1) +call DialogSetVariableFloat((STRING)_Dialog, (STRING)_Variable, (REAL)_Value) (1,0,880,1) +call DialogSetVariableFixedString((STRING)_Dialog, (STRING)_Variable, (STRING)_Value) (1,0,881,1) +call DialogSetVariableTranslatedString((STRING)_Dialog, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue) (1,0,882,1) +call DialogSetVariableStringForInstance((INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value) (1,0,883,1) +call DialogSetVariableIntForInstance((INTEGER)_InstanceID, (STRING)_Variable, (INTEGER)_Value) (1,0,884,1) +call DialogSetVariableFloatForInstance((INTEGER)_InstanceID, (STRING)_Variable, (REAL)_Value) (1,0,885,1) +call DialogSetVariableFixedStringForInstance((INTEGER)_InstanceID, (STRING)_Variable, (STRING)_Value) (1,0,886,1) +call DialogSetVariableTranslatedStringForInstance((INTEGER)_InstanceID, (STRING)_Variable, (STRING)_StringHandleValue, (STRING)_ReferenceStringValue) (1,0,887,1) +query HasDefaultDialog([in](CHARACTERGUID)_Character, [out](INTEGER)_HasDefaultDialog) (2,0,888,1) +query StartDefaultDialog([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](STRING)_Dialog, [out](INTEGER)_Automated) (2,0,889,1) +event GameEventSet((STRING)_Event) (3,0,890,1) +event GameEventCleared((STRING)_Event) (3,0,891,1) +event TextEventSet((STRING)_Event) (3,0,892,1) +query GetTextEventParamString([in](INTEGER)_Number, [out](STRING)_Value) (2,0,893,1) +query GetTextEventParamInteger([in](INTEGER)_Number, [out](INTEGER)_Value) (2,0,894,1) +query GetTextEventParamReal([in](INTEGER)_Number, [out](REAL)_Value) (2,0,895,1) +query GetTextEventParamUUID([in](INTEGER)_Number, [out](GUIDSTRING)_Value) (2,0,896,1) diff --git a/src/meta.lsx b/src/meta.lsx new file mode 100644 index 0000000..537fbc6 --- /dev/null +++ b/src/meta.lsx @@ -0,0 +1,50 @@ + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +