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Rewrite Mob Wrapping Mechanic #51

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rainbowdashlabs opened this issue Dec 19, 2020 · 0 comments
Open

Rewrite Mob Wrapping Mechanic #51

rainbowdashlabs opened this issue Dec 19, 2020 · 0 comments
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enhancement Enhancement of a existing Feature
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@rainbowdashlabs
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The plugin should use a inheritance tree and take the most top mob type.

If we define a special mob for magma slime and slime, we want that the a magma slime is wrapped to the magma slime and not to the slime special mob.

Therefore we need to build a inheritance tree in runtime to reduce update requirements.
The detection will then start at the own mob type and walk down the tree until it reaches the root or a mob type with a assigned special mob.

@rainbowdashlabs rainbowdashlabs added the enhancement Enhancement of a existing Feature label Dec 19, 2020
@rainbowdashlabs rainbowdashlabs added this to the Final Release milestone Dec 19, 2020
@rainbowdashlabs rainbowdashlabs self-assigned this Dec 19, 2020
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