No, the project does not take donation.
If you still want to donate, go donate blood to your local blood bank or donate to the Electronic Frontier Foundation or Médecins Sans Frontières
The best way to get help is to join the official discord server. People of all skill levels will be able to give you hints and tips.
Yes, just export the save file from the options menu & import it in the other platform.
You may have created an infinite loop with no sleep. You'll have to restart the game by killing all scripts.
- On Browser: Stick
?noScript
at the end of the URL - On Steam:
- In the menu, "Reloads" -> "Reload & Kill All Scripts".
- If this does not work, when launching the game, use the kill all script options.
To maintain compatibility with the web browser version, the save game is not stored as a file on your filesystem. It lives inside the localStorage of the WebKit instance. You may export the save (and should backup it!) in the option menu.
Due to a limitation with the way Steam tracks the game, if you launch an external link (such as documentation), Steam may keep tracking the game as "Running" even after it is closed. You should simply have to close your web browser to fix this.
You can navigate to the game files by right-clicking the game in your library and then go into "Manage" -> "Browse Local Files". The game can be launched directly from that location, if you're having issues with Steam.
If the game is installed on a network drive, it will fail to start due to a limitation in Chromium.
If you cannot move the game to another drive, you'll have to add the --no-sandbox
launch option. In your Steam Library, Right click the game and hit "Properties". You'll see the launch option section in the "General" window.
The game is built natively, do not use Proton unless native does not work.
When launching the game, you will be prompted with three options. If the standard launch does not work, you may attempt the --disable-seccomp-filter-sandbox
or --no-sandbox
launch option. If this still does not work, the game should be able to start by launching it directly or through the terminal. See How do I get to the game files?.
Logs (using electron-log)
You may want access the logs to get information about crashes or such.
- on Linux:
~/.config/bitburner/logs/main.log
- on macOS:
~/Library/Logs/bitburner/main.log
- on Windows:
%USERPROFILE%\AppData\Roaming\bitburner\logs\main.log
Config (using electron-store)
Configuration file will be written to disk in the application data directory.
- on Linux:
~/.config/bitburner/config.json
- on macOS:
~/Library/Application\ Support/bitburner/config.json
- on Windows:
%USERPROFILE%\AppData\Roaming\bitburner\config.json
The API Server allows the official Visual Studio Code Extension to push script file from VSCode to your in-game home.