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autostart_xdg.go
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autostart_xdg.go
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// +build !windows,!darwin
package autostart
import (
"os"
"path/filepath"
"text/template"
)
const desktopTemplate = `[Desktop Entry]
Type=Application
Name={{.DisplayName}}
Exec={{.Exec}}
{{- if .Icon}}
Icon={{.Icon}}{{end}}
X-GNOME-Autostart-enabled=true
`
var autostartDir string
func init() {
if os.Getenv("XDG_CONFIG_HOME") != "" {
autostartDir = os.Getenv("XDG_CONFIG_HOME")
} else {
autostartDir = filepath.Join(os.Getenv("HOME"), ".config")
}
autostartDir = filepath.Join(autostartDir, "autostart")
}
func (a *App) path() string {
return filepath.Join(autostartDir, a.Name+".desktop")
}
// Check if the app is enabled on startup.
func (a *App) IsEnabled() bool {
_, err := os.Stat(a.path())
return err == nil
}
type app struct {
*App
}
// Override App.Exec to return a string.
func (a *app) Exec() string {
return quote(a.App.Exec)
}
// Enable this app on startup.
func (a *App) Enable() error {
t := template.Must(template.New("desktop").Parse(desktopTemplate))
if err := os.MkdirAll(autostartDir, 0777); err != nil {
return err
}
f, err := os.Create(a.path())
if err != nil {
return err
}
defer f.Close()
return t.Execute(f, &app{a})
}
// Disable this app on startup.
func (a *App) Disable() error {
return os.Remove(a.path())
}