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Since the participants are not part of the GuildScheduledEvent and we need to fetch them for each event, that seems to be a heavy computation, we might be able to improve this by further checks and exceptions.
The text was updated successfully, but these errors were encountered:
After adding the new plugin for
/events
, I notice that in servers with many events & users, the command is slow.Possibles causes:
Since the participants are not part of the
GuildScheduledEvent
and we need to fetch them for each event, that seems to be a heavy computation, we might be able to improve this by further checks and exceptions.The text was updated successfully, but these errors were encountered: