Skip to content
This repository has been archived by the owner on Jan 6, 2024. It is now read-only.

Latest commit

 

History

History
14 lines (9 loc) · 447 Bytes

README.md

File metadata and controls

14 lines (9 loc) · 447 Bytes

DiamondSquare

A quick weekend project I wrote to have some fun with XNA. It generates 3D terrain using the Diamond-Square algorithm. A random seed is used for each generation, which allows for the visualization of different levels of roughness.

Keys

  • Up/Down - Increase/decrease roughness
  • Spacebar - Enable/disable rotation
  • Enter - Generate new terrain

Screenshot

terrain