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README.md

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Implementation of [inkle’s Ink] in pure GDScript, with editor support.
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> [!IMPORTANT]
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> _inkgd_ is compatible with Godot 4.2+, but has no official releases yet.
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> To use _inkgd_ with Godot 4.2+, fetch the [`godot4`] branch.
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> [!NOTE]
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> _inkgd_ shines for rapid prototyping in GDScript and small games.
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> While the runtime implementation is feature-complete and passes the
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> test suite, it’s slower than the original C# implementation. It is used
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> in commercial games, but if you need a faster solution and don’t mind C#,
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> you should consider using [godot-ink].
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> [!IMPORTANT]
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> _inkgd_ is compatible with Godot 4.1+, but has no official releases yet.
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> To use _inkgd_ with Godot 4.1+, fetch the [`godot4`] branch.
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[`godot4`]: https://github.com/ephread/inkgd/tree/godot4
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[inkle’s Ink]: https://github.com/inkle/ink
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[godot-ink]: https://github.com/paulloz/godot-ink

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