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getGpus.go
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/
getGpus.go
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package main
import (
"fmt"
"github.com/StackExchange/wmi"
)
func GetGPUDevices() []Device {
var devicesWin32PnP []Win32_PNPDevice
var gpuDevicesWin32 []Win32_PNPDevice
var gpuDevices []Device
err := wmi.Query("SELECT * FROM Win32_PnPEntity", &devicesWin32PnP)
if err != nil {
fmt.Println("Error querying GPU devices:", err)
return nil
}
for _, pnpDevice := range devicesWin32PnP {
if pnpDevice.PNPClass == "Display" {
gpuDevicesWin32 = append(gpuDevicesWin32, Win32_PNPDevice{
Name: pnpDevice.Name,
ConfigManagerErrorCode: pnpDevice.ConfigManagerErrorCode,
Status: pnpDevice.Status,
Description: pnpDevice.Description,
DeviceID: pnpDevice.DeviceID,
PNPDeviceID: pnpDevice.PNPDeviceID,
})
}
}
for _, gpuDevice := range gpuDevicesWin32 {
gpuDevices = append(gpuDevices, Device{
Name: gpuDevice.Name,
ConfigManagerErrorCode: gpuDevice.ConfigManagerErrorCode,
Status: gpuDevice.Status,
Description: gpuDevice.Description,
DeviceID: gpuDevice.DeviceID,
PNPDeviceID: gpuDevice.PNPDeviceID,
})
}
if len(gpuDevices) < 1 {
return []Device{}
} else {
return gpuDevices
}
}