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version: FBX2gltf window 0.9.7
MISSING LIGHTS BUG
There are six lights in my 3dsmax scene.
When I use babylon exporter, the lights is exported properly. all six lights exported.
When I export FBX file and use FBX2gltf plugin to convert. There is only two lights remained. The first and latest, the middle lights are all missing.
The text was updated successfully, but these errors were encountered:
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version: FBX2gltf window 0.9.7
MISSING LIGHTS BUG
There are six lights in my 3dsmax scene.
When I use babylon exporter, the lights is exported properly. all six lights exported.
When I export FBX file and use FBX2gltf plugin to convert. There is only two lights remained. The first and latest, the middle lights are all missing.
The text was updated successfully, but these errors were encountered: