From 7e68320267911da8dbfb5c50a335bb206dc74f9d Mon Sep 17 00:00:00 2001 From: fastrgv Date: Tue, 27 Sep 2022 06:33:06 -0700 Subject: [PATCH] Update README.md --- README.md | 57 ++++++++++++++----------------------------------------- 1 file changed, 14 insertions(+), 43 deletions(-) diff --git a/README.md b/README.md index 8d03df6..e59ee4d 100644 --- a/README.md +++ b/README.md @@ -65,54 +65,25 @@ Shark/Snake/Kawhoosh: https://youtu.be/88Y4yvdixY4 ## Recent Changes -**ver 7.4.0 -- 20sep2022** - -* Restored Win64 build, now using MSYS2 & mingw64 on Windows. - -**ver 7.3.6 -- 16sep22** - -* Now uses a generic utex, called gtex, for messages. -* Removed Win64 build. -* Now using GNU Ada rather than defunct AdaCore compiler. - - -**ver 7.3.5 -- 16apr22** - -* Reverted linux libraries to exclusively shared format for portability. -* Alternate script for GNU-Ada also works, now. -**ver 7.3.4 -- 11feb22** +**ver 7.4.1 -- 30sep2022** -* Updated libglfw. -* Elliminated unused Frameworks directory -* ZoomWheel code improvements. - - -**ver 7.3.3 -- 29dec21** +* Now using simpler-to-setup GNU Ada for Win64. -* Replaced all cc-by-nc-licensed sound files due to incompatibility with GPLv3. -* Made final, minor adjustments to new sounds. -* Minor visual tweaks to kawhoosh. -* Moved auxillary source code directories (from ./) into ./src/. -**ver 7.3.2 -- 25nov2021** +**ver 7.4.0 -- 20sep2022** -* Updated all GLFW libs to newer [static] version, & scripts. -* Updated build scripts for OSX. +* Restored Win64 build, now using MSYS2 & mingw64 on Windows. -**ver 7.3.1 -- 24oct2021** -* Improved adaOpenAL binding code...AdaGate is now buildable with [GNU Compiler Collection] GNAT, as well as all AdaCore versions. -* Updated glext64.lib (w64). -* Updated glfw libs. +**ver 7.3.6 -- 16sep22** -**ver 7.3.0 -- 07nov20** +* Now uses a generic utex, called gtex, for messages. +* Removed Win64 build. +* Now using GNU Ada rather than defunct AdaCore compiler. -* Installed completely new cross-platform sound system using OpenAL. -* Revised sounds for event horizon & lava pool, lava pool speedup. -* Now deliver only a single Windows build (64-bit). ## More change-history at end of file. @@ -144,7 +115,7 @@ Escape all chambers to ascend to the lake sanctuary, where the level of difficul * Full source is provided. -* Note that a 32 bit build for Windows is delivered. +* Note that a 32+64 bit builds for Windows are delivered. * Laptop friendly controls; supports Mac Retina displays. @@ -311,18 +282,17 @@ Build scripts for GNU Ada [with its own g++] are provided. But should also work ------------------------------------------------------- -**msWin32** => wcmp32.bat -**msWin64** => wcmp64.bat (read ~docs\gnuAdaOnWindows.txt) +**msWin32** => setpath32.bat + wcmp32.bat +**msWin64** => setpath64.bat + wcmp64.bat (read ~docs\gnuAdaOnWindows.txt) -Note that the above windows build script might need to be adjusted to reference your actual installation directory for the MinGW Ada compiler. +Note that the above windows build script might need to be adjusted to reference your actual installation directory for the GNU Ada compiler. ------------------------------------------------------- **MacOSX** => ocmp.sh -build script for generating a portable executable that will run on most OSX platforms whether or not they have non-standard libraries GLFW installed. This is used to build the executable named adagate_osx. Macs with a recent but standard configuration of OSX should be able to rebuild using this script, assuming you have GNAT GPL installed, as well as g++ from Xcode. +build script for generating a portable executable that will run on most OSX platforms whether or not they have non-standard libraries GLFW installed. This is used to build the executable named adagate_osx. Macs with a recent but standard configuration of OSX should be able to rebuild using this script, assuming you have GNU Ada installed. -Note: ./alternateBuildScripts/GNocmp.sh shows how to build on OSX without Xcode. ------------------------------------------------------ @@ -568,3 +538,4 @@ Duke goes for a swim (31oct17): * Updated music in level 3. +