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anim1.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class anim1 here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class anim1 extends Actor
{
/**
* Act - do whatever the anim1 wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
private GreenfootImage[] gambarSemut = new GreenfootImage[2];
private int jeda=2, num=0;
public void act()
{
anim();
setImage(gambarSemut[num]);
num++;
if(num>=2){
num = 0;
}
setLocation(getX(), getY());
}
public void anim()
{
for(int i=0; i<2; i++){
gambarSemut[i] = new GreenfootImage("semut_"+(i)+".png");
}
}
}