Allows players to be respawned at one's crosshair.
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Video | 影片展示
None -
Image | 圖示
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Apply to | 適用於
CSS
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Translation Support | 支援翻譯
English 繁體中文 简体中文 Русский Türkçe
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Changelog | 版本日誌
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v1.1 (2023-3-8)
- Give Kevlar Suit and a Helmet when repsawn player
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v1.0 (2023-3-3)
- Initial Release
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Require | 必要安裝
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ConVar | 指令
- cfg/sourcemod/css_respawn_player.cfg
// If 1, Add 'Respawn player' item in admin menu under 'Player commands' category css_respawn_player_adminmenu "1" // If 1, Give Kevlar Suit and a Helmet when repsawn player css_respawn_player_armor "1" // After respawn player, teleport player to 0=Crosshair, 1=Self (You must be alive). css_respawn_player_destination "0" // Respawn players with this loadout, separate by commas css_respawn_player_loadout "weapon_knife,weapon_glock,weapon_mp5navy" // If 1, Notify in chat and log action about respawn? css_respawn_player_showaction "1"
- cfg/sourcemod/css_respawn_player.cfg
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Command | 命令
- Respawn a player at your crosshair. Without argument - opens menu to select players (Adm required: ADMFLAG_BAN)
sm_respawn
- Respawn a player at your crosshair. Without argument - opens menu to select players (Adm required: ADMFLAG_BAN)
復活死亡的玩家並傳送
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原理
- 管理員輸入!respawn 可以復活指定的死亡玩家並傳送到準心上
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功能
- 可以加入到管理員菜單下,輸入!admin->玩家指令->復活玩家
- 可設置復活後給予的武器
- 可設置是否給防彈背心與頭盔
- 紀錄log