Survivors can't pick up weapons and items before the start of each round
+
Gives health items and throwables to survivors at the start of each round
Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人
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How does it work?
- Before game starts
- Survivors can't pick up weapons and items before the start of each round
- Can't shoot any gascan before the start of each round
- After game starts or round is live
- This plugin will give some items such as Defib, Pill, Adren, Pipebomb, Molotov, Bile
- "Game starts" meaning
- Survivors leave the saferoom
- Survival starts
- Scavenge starts
- Everyone is ready (Support readyup plugin)
- Before game starts
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Require | 必要安裝
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ConVar | 指令
- cfg/sourcemod/starting_items.cfg
// 0=Plugin off, 1=Plugin on. starting_items_enable "1" // Changes how message displays. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text) starting_items_announce_type "2" // Item flags to give on leaving the saferoom or round live // 1: Kit, 2: Defib, 4: Pills, 8: Adren, 16: Pipebomb, 32: Molotov, 64: Bile // Add numbers together, 127=All starting_items_round_live_give_flags "41" // Weapon flags that survivors can't pick up/ignite/shoot before leaving the saferoom or round live // 1: slot 1, 2: slot 2, 4: slot 3, 8: slot 4, 16: slot 5, 32: Prop items, 64: Cola, 128: Gnome // Add numbers together, 255=All starting_items_ready_disable_weapon_slot "255"
- cfg/sourcemod/starting_items.cfg
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Command | 命令
None
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Apply to | 適用於
L4D2 Any Mode
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Translation Support | 支援翻譯
English 繁體中文 简体中文
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Related Plugin | 相關插件
- readyup: Ready Plugin
- 所有玩家準備才能開始遊戲的插件
- readyup: Ready Plugin
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Changelog | 版本日誌
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v1.2h (2024-2-27)
- Fixed survivors can pick up "gnome, cola"
- Update cvars
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v1.1h (2023-7-12)
- Fixed plugin is not working in coop/realism mode
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v1.0h (2023-5-31)
- Remake code, convert code to latest syntax
- Fix warnings when compiling on SourceMod 1.11.
- Optimize code and improve performance
- Survivors can't pick up weapons and items before the start of each round
- Can't ignite gascan, firebox, prop tanks before the start of each round
- Translation Support
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v2.2
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回合開始之前不得拿武器與物品 + 回合開始之後自動給予一些物資
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原理
- 遊戲開始之前
- 不准撿起地圖上的武器與物品
- 不准點燃汽油桶、瓦斯桶、煙火盒
- 遊戲開始之後,插件會給予火瓶、腎上腺素、治療包等物品
- 這裡指的"遊戲開始"是
- 戰役/對抗/寫實中離開安全室
- 生存模式計時開始
- 清道夫模式計時開始
- 所有人準備之前 (支援準備插件)
- 不影響過關攜帶的武器
- 遊戲開始之前
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指令中文介紹(點我展開)
- cfg/sourcemod/starting_items.cfg
// 0=插件關閉, 1=插件開啟. starting_items_enable "1" // 訊息顯示位置. (0: 關閉, 1: 聊天窗, 2: 螢幕下方黑底白字窗, 3: 螢幕正中間) starting_items_announce_type "2" // 遊戲開始之後,插件會給予的物資 // 0: 關閉此功能, 1: 醫療包, 2: 電擊器, 4: 藥丸, 8: 腎上腺素, 16: 土製炸彈, 32: 火瓶, 64: 膽汁瓶 // 請將數字相加起來, 127=全部都給 starting_items_round_live_give_flags "41" // 遊戲開始之前不能撿起的武器或物品 // 0: 關閉此功能, 1: 主武器, 2: 副武器, 4: 投擲物品, 8: 醫療包, 電擊器, 燃燒彈包與高爆彈包, 16: 藥丸與腎上腺素, 32: 汽油桶、煙火盒、瓦斯桶、氧氣灌, 64: 可樂瓶, 128: 精靈小矮人 // 請將數字相加起來, 255=全部都不能撿 starting_items_ready_disable_weapon_slot "63"
- cfg/sourcemod/starting_items.cfg