Tank's rock will trace survivor until hit something.
Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人
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Require | 必要安裝
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ConVar | 指令
- cfg/sourcemod/l4d_tracerock.cfg
// 0=Disable, 1=Enable this plugin l4d_tracerock_enable "1" // The chance of trace rock [0-100]% l4d_tracerock_chance "100" // Trace rock's speed l4d_tracerock_speed "300" // (L4D2) Set trace rock's glow range l4d_tracerock_glow_range "1500" // (L4D2) Set trace rock's glow color. RGB Color255 - Red Green Blue. [-1 -1 -1: Random] l4d_tracerock_glow_color "-1 -1 -1" // (L4D2) Add a flashing effect on glowing trace rock.(0 = OFF, 1 = ON) l4d_tracerock_glow_flashing "1" // Set trace rock's self kill timer. l4d_tracerock_kill "30.0" // Trace rock update time interval. l4d_tracerock_time_interval "0.03" // Players with these flags have access to throw trace rock. (Empty = Everyone, -1: Nobody) l4d_tracerock_access_flag "z" // If 1, AI tank can throw trace rock l4d_tracerock_ai_tank "1"
- cfg/sourcemod/l4d_tracerock.cfg
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Command | 命令
None
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API | 串接
- l4d_tracerock.inc
library name: l4d_tracerock
- l4d_tracerock.inc
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Apply to | 適用於
L4D1 L4D2
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Related Plugin | 相關插件
- l4d_tankhelper: Tanks throw special infected instead of rocks
Tank不扔石頭而是扔出特感
- l4d_tankhelper: Tanks throw special infected instead of rocks
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Changelog | 版本日誌
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v1.6h (2024-10-30)
- Update cvars
- App api
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v1.5h (2024-4-12)
- Update cvars
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v1.4h
- Use left4dhooks to optimize code
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v1.3h
- Remake code
- Add Glow (L4D2 only)
- Add rock's self kill timer
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v1.0
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Tank的石頭自動追蹤倖存者
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原理
- Tank的石頭盡量繞開障礙物自動追向倖存者
- 石頭在飛行過程中會轉移目標攻擊較近的倖存者
- 石頭如果沒有砸到倖存者一直停留在空中會自動消失
- 真人Tank玩家也適用
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指令中文介紹 (點我展開)
- cfg/sourcemod/l4d_tracerock.cfg
// 0=關閉插件, 1=起動插件 l4d_tracerock_enable "1" // Tank的石頭變成追蹤石頭的機率 [1-100]% l4d_tracerock_chance "100" // 追蹤石頭的飛行速度 l4d_tracerock_speed "300" // (L4D2) 追蹤石頭的光圈型態. 0 = 關閉光圈, 1 = 使用時才發光 (沒捨用), 2 = 看到時才發光 (沒捨用), 3 = 隔牆發光 (建議使用此值) l4d_tracerock_glow_type "3" // (L4D2) 追蹤石頭的光圈發光範圍 l4d_tracerock_glow_range "1500" // (L4D2) 追蹤石頭的光圈顏色,填入RGB三色 (三個數值介於0~255,需要空格) [-1 -1 -1 = 隨機顏色] l4d_tracerock_glow_color "-1 -1 -1" // (L4D2) 追蹤石頭的光圈會閃爍 (0 = 關閉, 1 = 開啟) l4d_tracerock_glow_flashing "1" // Tank丟出去的追蹤石頭,過了30秒之後沒砸中則自動銷毀 l4d_tracerock_kill "30.0" // 更新追蹤石頭的時間間格 (間隔越短,越容易改變飛行軌跡精準砸中) l4d_tracerock_time_interval "0.03" // 擁有這些權限的真人玩家,才可以丟追蹤石頭 (留白 = 任何人都能, -1: 無人) l4d_tracerock_access_flag "z" // 為1時,AI Tank可以丟追蹤石頭 l4d_tracerock_ai_tank "1"
- cfg/sourcemod/l4d_tracerock.cfg