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l4d_tank_alive_time_limit

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Description | 內容

Set the time limit how long can tank live

Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人

  • Video | 影片展示

  • Image
    l4d_tank_alive_time_limit_1

  • How does it work?
    • When tank spawned, start the timer, how long can the tank live.
    • If tank doesn't attack survivors, will be killed by this plugin once time is up (No matter how much frustration)
      • Extend time if tank hurts survivor (punches, rocks, hittables)
    • Apply to both human and AI tank
  • Require | 必要安裝

    1. left4dhooks
    2. [INC] Multi Colors
  • ConVar | 指令
    • cfg/sourcemod/l4d_tank_alive_time_limit.cfg
       // 0=Plugin off, 1=Plugin on.
       l4d_tank_alive_time_limit_enable "1"
      
       // Set the timer, how long can the tanks live after spawn
       l4d_tank_alive_time_limit_time "120"
      
       // If 1, Also apply to AI Tanks
       l4d_tank_alive_time_limit_bot_apply "0"
      
       // How message displays. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text)
       l4d_tank_alive_time_limit_announce_type "2"
      
       // Display countdown hint text To Tank when remaining time is below this value
       l4d_tank_alive_time_limit_announce_left "30"
      
       // After time's up, 0=Tank Player will lost control and given to AI, 1=Tank will be killed
       l4d_tank_alive_time_limit_type "1"
      
       // When pass tank to another player or AI, 0=Inherit time left, 1=Reset Timer
       l4d_tank_alive_time_limit_pass_reset "0"
      
       // Add more time if tank punches standing survivor
       // Add one time only per punch (0=Off)
       l4d_tank_alive_time_limit_punch_add_stand "15"
      
       // Add more time if tank punches incap survivor
       // Add one time only per punch (0=Off)
       l4d_tank_alive_time_limit_punch_add_incap "7"
      
       // Add more time if tank rocks hit survivor (0=Off)
       l4d_tank_alive_time_limit_rock_add "2"
      
       // Add more time if hittables hit survivor (0=Off)
       l4d_tank_alive_time_limit_hittable_add "10"
  • Command | 命令

    None

  • Apply to | 適用於

     L4D1
     L4D2
    
  • Translation Support | 支援翻譯
     English
     繁體中文
     简体中文
    
  • Changelog | 版本日誌
    • v1.1 (2024-11-3)

      • Update cvars
    • v1.0 (2024-8-28)

      • Initial Release

中文說明

Tank真人玩家如果不攻擊倖存者,時間到將會被自動處死

  • 圖示
    zho/l4d_tank_alive_time_limit_1

  • 原理

    • 當Tank玩家生成時,設置計時器,開始計時
    • Tank玩家如果不積極進攻,時間一到將會被處死 (無論剩餘多少控制權)
      • 攻擊倖存者可以延長時間
    • 也適用AI Tank
  • 用意在哪?

    • 避免無謂的消耗戰,Tank玩家持續在遠處丟石頭與倖存者周旋,很花時間
    • 避免Tank玩家在不掉控制權的情形下打持久戰
    • 適合安裝多人對抗伺服器上,強迫Tank玩家積極進攻
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d_tank_alive_time_limit.cfg
       // 0=關閉插件, 1=啟動插件
       l4d_tank_alive_time_limit_enable "1"
      
       // 當Tank玩家生成時,設置計時器,Tank能存活多久時間?
       l4d_tank_alive_time_limit_time "120"
      
       // 為1時,此插件也適用於AI Tank
       l4d_tank_alive_time_limit_bot_apply "0"
      
       // 提示該如何顯示. (0: 不提示, 1: 聊天框, 2: 黑底白字框, 3: 螢幕正中間)
       l4d_tank_alive_time_limit_announce_type "2"
      
       // 當剩餘時間低於此數值時,開始提示玩家
       l4d_tank_alive_time_limit_announce_left "30"
      
       // 當時間到之後,0=Tank玩家失去控制給AI Tank, 1=Tank被處死
       l4d_tank_alive_time_limit_type "1"
      
       // 當控制權轉移給其他玩家時, 0=繼承剩餘時間, 1=重新計時
       l4d_tank_alive_time_limit_pass_reset "0"
      
       // 用拳頭攻擊到站立的倖存者,可延長的時間
       // 一個拳頭只增加一次時間 (0=不延長)
       l4d_tank_alive_time_limit_punch_add_stand "15"
      
       // 用拳頭攻擊到倒地或掛邊的倖存者,可延長的時間
       // 一個拳頭只增加一次時間 (0=不延長)
       l4d_tank_alive_time_limit_punch_add_incap "7"
      
       // 丟石頭打到倖存者,可延長的時間 (0=不延長)
       l4d_tank_alive_time_limit_rock_add "2"
      
       // 打飛車子擊倒倖存者,可延長的時間 (0=不延長)
       l4d_tank_alive_time_limit_hittable_add "10"