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event_stm3210e-eval.h
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/***************************************************************************
* Copyright (C) 2010, 2011 by Terraneo Federico *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* As a special exception, if other files instantiate templates or use *
* macros or inline functions from this file, or you compile this file *
* and link it with other works to produce a work based on this file, *
* this file does not by itself cause the resulting work to be covered *
* by the GNU General Public License. However the source code for this *
* file must still be made available in accordance with the GNU General *
* Public License. This exception does not invalidate any other reasons *
* why a work based on this file might be covered by the GNU General *
* Public License. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#pragma once
#ifndef MXGUI_LIBRARY
#error "This is header is private, it can be used only within mxgui."
#error "If your code depends on a private header, it IS broken."
#endif //MXGUI_LIBRARY
#include <functional>
#include "level2/input.h"
#ifdef _BOARD_STM3210E_EVAL
namespace mxgui {
/**
* Implementation class to handle events in the stm3210e-eval backend
*/
class InputHandlerImpl
{
public:
InputHandlerImpl();
/**
* \return an event, blocking
*/
Event getEvent();
/**
* \return an event, nonblocking. A default constructed event is returned
* if there are no events.
*/
Event popEvent();
/**
* Register a callback that will be called every time an event is geenrated
*
* Note: the thread calling the callback has a very small stack.
*
* Note: concurrent access to this memebr function causes undefined behaviour
*
* \param cb new callback to register
* \return the previous callback
*/
std::function<void ()> registerEventCallback(std::function<void ()> cb);
};
} //namespace mxgui
#endif //_BOARD_STM3210E_EVAL