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Code/VR/VRGui.cpp

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@@ -144,6 +144,7 @@ void VRGui::Draw()
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ImGui::SetWindowSize(ImVec2(0.5f * windowSize.x, 0.4f * windowSize.y));
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ImGui::TextWrapped("Please take a moment to look through the VR Settings menu to adjust the experience to your liking. Also have a look at the VR Manual which should answer any question you have about how the game is controlled in VR with motion controllers.");
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ImGui::TextWrapped("IMPORTANT: TURN OFF ANTI-ALIASING in the game's system settings graphics menu! It causes instabilities and crashes in VR.");
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ImGui::TextWrapped("Save before and restart the game after changing any graphical ingame settings. Crashes may occur.");
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if (ImGui::Button("Got it"))
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welcomeMessageOpen = false;
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ImGui::End();

Game/Manual/01_About.md

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# About Crysis VR
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This mod allows you to experience Crysis as a full 6dof motion-controlled
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VR game. It was created by Holger "cabalistic" Frydrych with the help of the Crysis Mod SDK.
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This mod allows you to experience Crysis as a full 6dof motion-controlled VR game. It was created by Holger "cabalistic" Frydrych with the help of the Crysis Mod SDK.
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For more information, visit the [website](https://crysis.vrmods.eu) or check out the [GitHub repository](https://github.com/fholger/crysis_vrmod).
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*SAVE OFTEN!*
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## Notes about performance
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This mod is unfortunately very CPU-bottlenecked, and there is little I can
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do about it. Expect that you will encounter reprojection even with a very
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powerful CPU.
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This mod is unfortunately very CPU-bottlenecked, and there is little I can do about it. Expect that you will encounter reprojection even with a very powerful CPU.
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Furthermore, whenever the game switches framerates, you may experience
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movement to become unsmooth. Therefore, you may want to enable forced
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reprojection at 45 or 60 fps to get an overall smoother experience
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while playing.
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Furthermore, whenever the game switches framerates, you may experience movement to become unsmooth. Therefore, you may want to enable forced reprojection at 45 or 60 fps to get an overall smoother experience while playing.

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