You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
pConsole->Register("vr_weapon_hand", &vr_weapon_hand, 1, VF_RESTRICTEDMODE|VF_DUMPTODISK, "Which hand holds and controls weapon: 0 (left) or 1 (right)");
881
881
pConsole->Register("vr_movement_hand", &vr_movement_hand, 0, VF_RESTRICTEDMODE|VF_DUMPTODISK, "Which hand controls player movement: 0 (left) or 1 (right)");
882
882
pConsole->Register("vr_suit_hand", &vr_suit_hand, 1, VF_RESTRICTEDMODE|VF_DUMPTODISK, "Which hand controls the suit menu: 0 (left) or 1 (right)");
883
+
pConsole->Register("vr_movement_mode", &vr_movement_mode, 0, VF_RESTRICTEDMODE|VF_DUMPTODISK, "Controls the orientation of player movement. 0 - head, 1 - controller");
pConsole->Register("vr_weapon_crosshair", &vr_weapon_crosshair, 0, VF_RESTRICTEDMODE|VF_DUMPTODISK, "If enabled, displays a simple crosshair for player weapons to assist with aiming in VR");
0 commit comments