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I have exactly the same issues as you with my G2. Wont hook into VR, with the same error: Tried everything I can think of, even put fholgers CAS mod in there. The CAS mod does indeed hook, but still no go. Divxmaster |
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Have attached it. I did notice something, we are running the same older version of openxr (v109.2111.23003). I can switch versions of open with powershell and windows developer mode, might test that later. |
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I got some more time to look into this, tried the latest development build, still failed, but with different error: OpenXR runtime: Windows Mixed Reality Runtime (v109.2111.23003) I have two vr rigs, so will endeavour to find time to try my second one. edit: completely removed my custom openxr install and installed the latest microsoft one. Same errors. edit2: tried it on my second vr rig with a completely different wmr headset, same errors. Cheers, |
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Update: did a fresh windows reinstall of my main vr rig. It now works! I need to set "use latest preview openxr runtime" to on in openxr tools, to make it work in direct openxr mode (due to my CAS/OC hack mentioned above). It has a bindings error in this mode though, but steamvr->openxr mode seems to work. Cheers, |
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I tried running the new 0.2.0 release with OpenXR as the active runtime using my Reverb G2. This is without SteamVR running since it's a
WMR headset and the new 0.2.0 doesn't need it right? The game starts but won't hook into VR.
I also tried using SteamVR and setting SteamVR as the active runtime, but with no success there either.
Then I tried running it on my Quest 2 using Airlink and it works fine, except I kept getting random crashes.
Here are 4 separate game logs I renamed for each scenario. Hopefully one of them will help out with development.
Thank you for working on this awesome mod!
P.S. Is openxr_loader.dll file needed ? Or can that be utilized like praydogs mods do? Just curious cause I noticed the last releases had the openvr dll file included.
Game_Reverb G2 OpenXR_No_SteamVR.log
Game_Reverb G2 SteamVR with OpenXR as active runtime.log
Game Reverb G2 with SteamVR as active runtime (game freezes or hangs on start).log
Game_Quest 2 with Airlink Crash.log
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