World scale slider #13
Replies: 3 comments
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I think he switched to OpenXR for compatibilities sake. Plus everything is moving to OpenXR anyway. I'm just glad he's working on it and I hope this project sees it all the way through. It's a great game and we need cool modders like fholger. Just curious, what HMD are you using and on what PC specs? I've tried it with Reverb G2 and Quest 2 on a 3090 + 10900k + 32gb ram. |
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Yeah, I agree. OpenXR is great. It might mean we can utilize the superior ASW2. And the possible implementation of room scale and motion controls would be way way better than just a world scale slider. I have an Index and a Quest 2. I have only tried it on Index because Quest 2 is to heavy for my neck if I am not moving around. My computer specs are i7-6700K, 16gb, 1080ti. I am playing on high graphics settings. The framerate doesn´t seem to be great but I am pretty used to it. I have been planning to buy a better computer but the prices never seem to go down. |
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Hi all. |
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Before this mod switched from OpenVR to OpenXR you could change the scale of the world in the SteamVR settings. It was really nice to play it at 50 % scale. Everything was so much closer and gave you this "3D pop" sensation. And if you played in 3rd person while driving a car you could set the scale to 10 %. It was like steering an RC car on a toy sized island. It was incredible! It would be nice if you implemented a world scale slider in the mod now that it is unavailable because of OpenXR.
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