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Orientation Setting using screens #13850

Answered by drjfloyd
IsaacKwanMM asked this question in Q&A
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In older versions of FDS, screen drag only uses the first vector entry for ORIENTATION. Screen drag is meant to represent a window screen which is a plane. The ORIENTATION for screen drag is defning the normal vector to the screen. The drag imposed by the screen is apportioned to the three coordinate directions based on the absolute value of the components of the unit normal vector so 1,0,0 is equivalent to -1,0,0.

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@drjfloyd
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drjfloyd Dec 7, 2024
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