Skip to content
Discussion options

You must be logged in to vote

Drop the VENT line &VENT XB=0.0,39.5,70,75.0, 7,7, SURF_ID='INERT' , IOR=3 / (only ignitor vents can be used with GEOM, otherwise you set the boundary conditions through the SURF_ID of each triangle), and swap your &GEOM line by this one:

&GEOM ID='terrain', SURF_ID='GRASS','INERT', IS_TERRAIN=T
VERTS= 40,0,0,
5, 0.0,0.0,
0,0,0,
0,70,7,
40,70,7,
40,75,7,
0,75,7,
FACES=2,4,3,1,
      2,5,4,1,
      2,1,5,1,
      5,6,7,2,
      5,7,4,2
 /

Note I added the inert region at the end directly on the terrain through the last two VERTS and FACES. You can place your building obstacles on top, like I did in the picture attached with a line &OBST XB=25,35,71,74,7,12 /.

You can place the particles i…

Replies: 2 comments 2 replies

Comment options

You must be logged in to vote
1 reply
@alips123
Comment options

Comment options

You must be logged in to vote
1 reply
@alips123
Comment options

Answer selected by alips123
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants