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I consider the collision of two hit boxes, sometimes there are two intersection points, sometimes three, and sometimes six, why is it so, how does Flame calculate these points? |
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Answered by
spydon
Feb 13, 2023
Replies: 1 comment
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The collisions are only calculated once per tick, this means that almost always your hitboxes will overlap a bit and every intersection point is where the hitboxes intersect at this time. |
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spydon
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The collisions are only calculated once per tick, this means that almost always your hitboxes will overlap a bit and every intersection point is where the hitboxes intersect at this time.