From 45db174c16ff515caa5279f51c9089eb045802a7 Mon Sep 17 00:00:00 2001 From: Matan Lurey Date: Fri, 13 Dec 2024 11:28:45 -0800 Subject: [PATCH] Example of building an engine with SurfaceTexture forced on, OpenGLES only. --- .../io/flutter/embedding/engine/renderer/FlutterRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shell/platform/android/io/flutter/embedding/engine/renderer/FlutterRenderer.java b/shell/platform/android/io/flutter/embedding/engine/renderer/FlutterRenderer.java index fe1fa6428eb87..5d123b78716df 100644 --- a/shell/platform/android/io/flutter/embedding/engine/renderer/FlutterRenderer.java +++ b/shell/platform/android/io/flutter/embedding/engine/renderer/FlutterRenderer.java @@ -64,7 +64,7 @@ public class FlutterRenderer implements TextureRegistry { * the OpenGLES/{@link SurfaceTextureSurfaceProducer} code branch. This flag has undefined * behavior if set to true while running in a Vulkan (Impeller) context. */ - @VisibleForTesting public static boolean debugForceSurfaceProducerGlTextures = false; + @VisibleForTesting public static boolean debugForceSurfaceProducerGlTextures = true; /** Whether to disable clearing of the Surface used to render platform views. */ @VisibleForTesting public static boolean debugDisableSurfaceClear = false;