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KinectGameBodyTracking.sln
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KinectGameBodyTracking.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27130.2036
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BodyTracking", "BodyTracking\BodyTracking.csproj", "{89BF695C-D160-40ED-8BC8-EE19468C75AB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{89BF695C-D160-40ED-8BC8-EE19468C75AB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{89BF695C-D160-40ED-8BC8-EE19468C75AB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{89BF695C-D160-40ED-8BC8-EE19468C75AB}.Debug|x64.ActiveCfg = Debug|x64
{89BF695C-D160-40ED-8BC8-EE19468C75AB}.Debug|x64.Build.0 = Debug|x64
{89BF695C-D160-40ED-8BC8-EE19468C75AB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{89BF695C-D160-40ED-8BC8-EE19468C75AB}.Release|Any CPU.Build.0 = Release|Any CPU
{89BF695C-D160-40ED-8BC8-EE19468C75AB}.Release|x64.ActiveCfg = Release|x64
{89BF695C-D160-40ED-8BC8-EE19468C75AB}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {83BE5CBB-911C-41BD-8EC0-1F0746C56D00}
EndGlobalSection
EndGlobal