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Asterix in Switzerland.cpp
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#include <iostream>
#include <vector>
#include <numeric>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/push_relabel_max_flow.hpp>
using namespace std;
#define int long
typedef boost::adjacency_list_traits<boost::vecS,boost::vecS,boost::directedS> traits;
typedef boost::adjacency_list<boost::vecS, boost::vecS, boost::directedS, boost::no_property,
boost::property<boost::edge_capacity_t, long,
boost::property<boost::edge_residual_capacity_t, long,
boost::property<boost::edge_reverse_t, traits::edge_descriptor>>>> graph;
typedef traits::vertex_descriptor vertex_desc;
typedef traits::edge_descriptor edge_desc;
class edge_adder {
graph &G;
public:
explicit edge_adder(graph &G) : G(G) {}
void add_edge(int from, int to, int weight) {
auto c_map = boost::get(boost::edge_capacity, G);
auto r_map = boost::get(boost::edge_reverse, G);
const auto e = boost::add_edge(from, to, G).first;
const auto rev_e = boost::add_edge(to, from, G).first;
c_map[e] = weight;
c_map[rev_e] = 0;
r_map[e] = rev_e;
r_map[rev_e] = e;
}
};
void solve() {
int n,m;
cin >> n >> m;
graph G(n);
edge_adder adder(G);
auto v_source = boost::add_vertex(G);
auto v_sink = boost::add_vertex(G);
int sum = 0;
vector<int> b(n);
for(int i = 0; i < n;i++) {
cin >> b[i];
if(b[i] > 0) {
adder.add_edge(v_source,i,b[i]);
sum += b[i];
}
else {
adder.add_edge(i,v_sink,-b[i]);
}
}
for(int i = 0; i < m;i++) {
int from, to, amount;
cin >> from >> to >> amount;
adder.add_edge(from,to,amount);
}
long flow = boost::push_relabel_max_flow(G, v_source, v_sink);
if(sum - flow > 0) {
cout << "yes" << endl;
}
else {
cout << "no" << endl;
}
return;
}
signed main() {
ios_base::sync_with_stdio(false);
cin.tie(0);
int t;
cin >> t;
while(t--)
solve();
}