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A thank you to the F# language design community #1403

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dsyme opened this issue Jan 19, 2025 · 3 comments
Open

A thank you to the F# language design community #1403

dsyme opened this issue Jan 19, 2025 · 3 comments

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@dsyme
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dsyme commented Jan 19, 2025

Looking through recent activity on fslang-suggestions, I'm really pleased to see the steady stream suggestions and high-quality discussions.

I'd like to say a particular thanks to @vzarytovskii , @T-Gro, @brianrourkeboll , @Tarmil , @tw0po1nt, @charlesroddie, @Martin521, @IS4Code, @Xyncgas but also everyone else I've missed - I know there are a lot more contributors.

I'm also glad to see @vzarytovskii and @T-Gro proactively labelling and I am glad to consider both as part of the what I'll now call the "F# Language Design Squad". I've stepped back from activity in favour of letting the community lead these processes - but I want to continue to be able to play a sort of oversight role and - where necessary - be a final decision maker.

I'm open to having another person to join the squad with rights to do that to help diversify - please DM me on BlueSky or similar to discuss - we'd have to think about processes etc.

Best,
Don

@dsyme
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dsyme commented Jan 19, 2025

I updated the "F# Language Design Squad" here: #1404

@cartermp
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Tagging appropriately 🙂

@vzarytovskii vzarytovskii pinned this issue Jan 20, 2025
@Xyncgas
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Xyncgas commented Jan 30, 2025

Thanks for making F#, I enjoy it for it is an alternative environment to C# that's immersive for me to write codes, meanwhile I can return stack allocated spans from inlined functions.

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