From d4c308345b5785672ba3181c3180516f7f709f2d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=9B=BE=E9=9B=A8Rain?= <2310908854@qq.com> Date: Mon, 17 Nov 2025 13:47:14 +0800 Subject: [PATCH 1/3] Update maps.json --- 2001/sharp/configs/maps.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/2001/sharp/configs/maps.json b/2001/sharp/configs/maps.json index 16aeb6a78..4d022275b 100644 --- a/2001/sharp/configs/maps.json +++ b/2001/sharp/configs/maps.json @@ -909,7 +909,7 @@ "requiredPlayers": -1 }, "ze_dark_souls": { - "admin": false, + "admin": true, "certainTimes": [9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23], "cooldown": 150, "nomination": true, From 08177018a4affd8ac61a3cf81feb996d8aafabde Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=9B=BE=E9=9B=A8Rain?= <2310908854@qq.com> Date: Sat, 24 Jan 2026 15:12:17 +0800 Subject: [PATCH 2/3] Update ze_shroomforest2_p.cfg --- .../cfg/map-configs/ze_shroomforest2_p.cfg | 22 +++++++++---------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/2001/csgo/cfg/map-configs/ze_shroomforest2_p.cfg b/2001/csgo/cfg/map-configs/ze_shroomforest2_p.cfg index b7d360cda..9e72cb0bd 100644 --- a/2001/csgo/cfg/map-configs/ze_shroomforest2_p.cfg +++ b/2001/csgo/cfg/map-configs/ze_shroomforest2_p.cfg @@ -104,7 +104,7 @@ ze_spawn_start_health_override "0" // 最小值: 0.1 // 最大值: 6.0 // 类 型: float -ze_knockback_scale "1.0" +ze_knockback_scale "1.25" /// @@ -115,7 +115,7 @@ ze_knockback_scale "1.0" // 最小值: 0.1 // 最大值: 3.0 // 类 型: float -ze_cash_damage_zombie "0.8" +ze_cash_damage_zombie "1.3" /// @@ -144,25 +144,25 @@ ze_weapons_spawn_decoy "1" // 最小值: -1 // 最大值: 25 // 类 型: int32 -ze_weapons_round_hegrenade "5" +ze_weapons_round_hegrenade "8" // 说 明: 每局最多可购买的火瓶数量 (个) // 最小值: -1 // 最大值: 20 // 类 型: int32 -ze_weapons_round_molotov "2" +ze_weapons_round_molotov "5" // 说 明: 每局最多可购买的冰冻数量 (个) // 最小值: -1 // 最大值: 15 // 类 型: int32 -ze_weapons_round_decoy "2" +ze_weapons_round_decoy "3" // 说 明: 每局最多可购买的屏障数量 (个) // 最小值: -1 // 最大值: 5 // 类 型: int32 -ze_weapons_round_flash "1" +ze_weapons_round_flash "2" // 说 明: 每局最多可购买的黑洞数量 (个) // 最小值: -1 @@ -174,7 +174,7 @@ ze_weapons_round_smoke "1" // 最小值: -1 // 最大值: 15 // 类 型: int32 -ze_weapons_round_adrenaline "3" +ze_weapons_round_adrenaline "6" /// @@ -185,25 +185,25 @@ ze_weapons_round_adrenaline "3" // 最小值: 160.0 // 最大值: 2000.0 // 类 型: float -ze_skill_hunter_power "180.0" +ze_skill_hunter_power "220.0" // 说 明: 加速Boost (%) // 最小值: 1.05 // 最大值: 2.00 // 类 型: float -ze_skill_faster_speed "1.4" +ze_skill_faster_speed "1.7" // 说 明: 刀锋技能伤害 (unit) // 最小值: 40.0 // 最大值: 1000.0 // 类 型: float -ze_skill_blader_damage "64.0" +ze_skill_blader_damage "72.0" // 说 明: 恶魔技能连锁次数 (次) // 最小值: 3 // 最大值: 10 // 类 型: int32 -ze_skill_deimos_amount "5" +ze_skill_deimos_amount "8" // 说 明: 赤焰技能伤害 (次) // 最小值: 1 From 01d953ebbc28da4fcc2699a90c3e13607f970844 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=9B=BE=E9=9B=A8Rain?= <2310908854@qq.com> Date: Sat, 24 Jan 2026 16:35:23 +0800 Subject: [PATCH 3/3] Update ze_shroomforest2_p.cfg --- 2001/csgo/cfg/map-configs/ze_shroomforest2_p.cfg | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/2001/csgo/cfg/map-configs/ze_shroomforest2_p.cfg b/2001/csgo/cfg/map-configs/ze_shroomforest2_p.cfg index 9e72cb0bd..4ac245aad 100644 --- a/2001/csgo/cfg/map-configs/ze_shroomforest2_p.cfg +++ b/2001/csgo/cfg/map-configs/ze_shroomforest2_p.cfg @@ -185,7 +185,7 @@ ze_weapons_round_adrenaline "6" // 最小值: 160.0 // 最大值: 2000.0 // 类 型: float -ze_skill_hunter_power "220.0" +ze_skill_hunter_power "200.0" // 说 明: 加速Boost (%) // 最小值: 1.05 @@ -197,13 +197,13 @@ ze_skill_faster_speed "1.7" // 最小值: 40.0 // 最大值: 1000.0 // 类 型: float -ze_skill_blader_damage "72.0" +ze_skill_blader_damage "64.0" // 说 明: 恶魔技能连锁次数 (次) // 最小值: 3 // 最大值: 10 // 类 型: int32 -ze_skill_deimos_amount "8" +ze_skill_deimos_amount "5" // 说 明: 赤焰技能伤害 (次) // 最小值: 1