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TODO
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TODO
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===================================================
| Boi: a humble GameBoy emulator implemented in C |
===================================================
Init:
-----
[x] initialize CPU
[x] load ROM
[x] initialize memory
[ ] initialize graphics
CPU:
----
[x] implement all structs
[x] main CPU cycle loop
[ ] interrupt handler
[-] implement opcodes
[ ] handle clock
ESP32:
------
[ ] implement screen driver
[ ] implement button driver
[ ] integrate it into emulator
Tests:
------
[ ] do error handling well
[ ] write unit tests
[ ] write integration tests
[ ] pass Blargg's tests
GPU:
----
[ ] initialize GPU memory
[ ] implement GPU cycle
Misc:
-----
[ ] implement a CPU state dump
[x] game Loop
[ ] grep for TODO everywhere