From fec454559b0ac454222718f99e9cee34989e0d12 Mon Sep 17 00:00:00 2001 From: chapulina Date: Thu, 19 Dec 2024 06:24:53 +0000 Subject: [PATCH] deploy: e40fd0738e0cb68ffe889e3551cfed9dcf7bd072 --- api/sensors/8/thermalcameraigngazebo.html | 12 ++++++------ api/sim/8/meshtofuel.html | 4 ++-- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/api/sensors/8/thermalcameraigngazebo.html b/api/sensors/8/thermalcameraigngazebo.html index 51df00a2c..9fc9df8e0 100644 --- a/api/sensors/8/thermalcameraigngazebo.html +++ b/api/sensors/8/thermalcameraigngazebo.html @@ -253,12 +253,12 @@

It is recommended to specify the ambient temperature and world's temperature gradient, since this dictates how objects with no specified temperature appear. Here's an example that sets the ambient temperature to 300 kelvin, and the temperature gradient to 0.1 Kelvin/meter:

<atmosphere type="adiabatic">
<temperature>300</temperature>
-
¸Õ}¿
-
D␗t¿®U
-
D␗t¿®U
-
ð?ãÁ
-
D␗t¿®U
-
¤ l¿®U
+
ž'u,
+
je|,␌V
+
je|,␌V
+
ð_ç—m
+
je|,␌V
+
Š’e,␌V
-->
<temperature_gradient>0.1</temperature_gradient>
</atmosphere>
diff --git a/api/sim/8/meshtofuel.html b/api/sim/8/meshtofuel.html index 0834a2a31..4cccb8a76 100644 --- a/api/sim/8/meshtofuel.html +++ b/api/sim/8/meshtofuel.html @@ -224,8 +224,8 @@

Copy this example world code into a text editor and save it as import_mesh.sdf. This is a simple world SDF file, which you can learn more about on the SDF website.

Scroll all the way to the bottom of the file until you see the include tag section following the <!-- mesh --> comment line.

<?xml version="1.0" ?>
-
O␞òù
-
c”ïùU
+
¢Z…ÙU
+
¶Ð²ÙˆU
-->
<sdf version="1.6">
<world name="fuel">