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Ultimate Go - Language Mechanics

This material covers all the language syntax, idioms, implementation and specification of the language. Once you are done with this material you will understand the mechanics of the language and mechanical sympathies the language has for both the hardware and operating system.

Note: This material has been designed to be taught in a classroom environment. The code is well commented but missing some of the contextual concepts and ideas that will be covered in class.

Language Syntax

Variables | Struct Types | Pointers | Constants | Functions

Data Structures

Arrays | Slices | Maps

Decoupling

Methods | Interfaces | Embedding | Exporting


All material is licensed under the Apache License Version 2.0, January 2004.