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When dying, the character disappears after playing the whole animation.
The text was updated successfully, but these errors were encountered:
This is because kill is being called and super.kill() is called within it, killing the sprite.
kill
super.kill()
However, if kill is removed the animation loops endlessly. I believe this is happening because there's a loop:
disableController
enableController
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When dying, the character disappears after playing the whole animation.
The text was updated successfully, but these errors were encountered: