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Commit be23932

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fix the poopy
1 parent 91322ff commit be23932

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6 files changed

+17
-11
lines changed

6 files changed

+17
-11
lines changed

MAIN.tscn

+7-1
Original file line numberDiff line numberDiff line change
@@ -30,6 +30,11 @@ ambient_light_source = 2
3030
ambient_light_color = Color(0.486275, 0.486275, 0.486275, 1)
3131
tonemap_mode = 2
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glow_enabled = true
33+
glow_intensity = 3.39
34+
glow_strength = 1.48
35+
glow_bloom = 0.03
36+
glow_blend_mode = 0
37+
glow_map_strength = 0.99
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fog_enabled = true
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fog_light_color = Color(0, 0.286275, 1, 1)
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fog_density = 0.0
@@ -124,7 +129,8 @@ physics_material_override = SubResource( "PhysicsMaterial_mg13p" )
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shape = SubResource( "ConcavePolygonShape3D_fuwlr" )
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
127-
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
132+
transform = Transform3D(-0.866025, -0.433013, 0.250001, -0.460905, 0.885179, -0.0634448, -0.193823, -0.170171, -0.966165, 0, 47.313, -37.5967)
133+
light_energy = 2.2
128134
shadow_enabled = true
129135
directional_shadow_max_distance = 250.0
130136

Pieces/L.tscn

+2-2
Original file line numberDiff line numberDiff line change
@@ -40,7 +40,7 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource( "ArrayMesh_mbmd4" )
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43-
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rra86"]
43+
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1jtll"]
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resource_local_to_scene = true
4545

4646
[node name="L" type="RigidDynamicBody3D"]
@@ -60,4 +60,4 @@ shape = SubResource( "BoxShape3D_te7x2" )
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gi_mode = 1
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mesh = SubResource( "ArrayMesh_x81tx" )
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skeleton = NodePath("")
63-
surface_material_override/0 = SubResource( "StandardMaterial3D_rra86" )
63+
surface_material_override/0 = SubResource( "StandardMaterial3D_1jtll" )

Pieces/S.tscn

+2-2
Original file line numberDiff line numberDiff line change
@@ -37,7 +37,7 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource( "ArrayMesh_4by8t" )
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40-
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rra86"]
40+
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1jtll"]
4141
resource_local_to_scene = true
4242

4343
[node name="S" type="RigidDynamicBody3D"]
@@ -57,4 +57,4 @@ shape = SubResource( "BoxShape3D_jrqy2" )
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gi_mode = 1
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mesh = SubResource( "ArrayMesh_7i1cf" )
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skeleton = NodePath("")
60-
surface_material_override/0 = SubResource( "StandardMaterial3D_rra86" )
60+
surface_material_override/0 = SubResource( "StandardMaterial3D_1jtll" )

Pieces/line.tscn

+2-2
Original file line numberDiff line numberDiff line change
@@ -43,7 +43,7 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource( "ArrayMesh_mphh4" )
4545

46-
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rra86"]
46+
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1jtll"]
4747
resource_local_to_scene = true
4848

4949
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_tr5jw"]
@@ -58,7 +58,7 @@ physics_material_override = SubResource( "PhysicsMaterial_l4ig4" )
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gi_mode = 1
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mesh = SubResource( "ArrayMesh_86afs" )
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skeleton = NodePath("")
61-
surface_material_override/0 = SubResource( "StandardMaterial3D_rra86" )
61+
surface_material_override/0 = SubResource( "StandardMaterial3D_1jtll" )
6262

6363
[node name="34002" type="CollisionShape3D" parent="."]
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shape = SubResource( "ConvexPolygonShape3D_tr5jw" )

Pieces/square.tscn

+2-2
Original file line numberDiff line numberDiff line change
@@ -37,7 +37,7 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource( "ArrayMesh_yluwy" )
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40-
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rra86"]
40+
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1jtll"]
4141
resource_local_to_scene = true
4242

4343
[node name="square" type="RigidDynamicBody3D"]
@@ -53,4 +53,4 @@ shape = SubResource( "BoxShape3D_sjfxn" )
5353
gi_mode = 1
5454
mesh = SubResource( "ArrayMesh_4cugn" )
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skeleton = NodePath("")
56-
surface_material_override/0 = SubResource( "StandardMaterial3D_rra86" )
56+
surface_material_override/0 = SubResource( "StandardMaterial3D_1jtll" )

Pieces/wither.tscn

+2-2
Original file line numberDiff line numberDiff line change
@@ -40,7 +40,7 @@ _surfaces = [{
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blend_shape_mode = 0
4141
shadow_mesh = SubResource( "ArrayMesh_2jlac" )
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43-
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rra86"]
43+
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1jtll"]
4444
resource_local_to_scene = true
4545

4646
[node name="wither" type="RigidDynamicBody3D"]
@@ -60,4 +60,4 @@ shape = SubResource( "BoxShape3D_hnxr3" )
6060
gi_mode = 1
6161
mesh = SubResource( "ArrayMesh_rktay" )
6262
skeleton = NodePath("")
63-
surface_material_override/0 = SubResource( "StandardMaterial3D_rra86" )
63+
surface_material_override/0 = SubResource( "StandardMaterial3D_1jtll" )

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