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I interacted with Diligent just a bit. I think they are in entirely different categories: Diligent is an engine, while |
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Hello, recently i've been using a libray called
DiligentEngine
in C++ (https://github.com/DiligentGraphics/DiligentEngine), and i'm seeking for something similar in Rust language. After some research it seemswgpu
is the closest at this point. I'm curious what developers of wgpu consider the most important pros and cons ofwgpu
compared to that library, aside from the language difference, of course.By the way, that library has quite a few nice tutorial samples. I think it would be very encourging if wgpu can provide some similar examples!
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