Compute shaders running in browser #2638
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bmahlbrand
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Yes it should, baring issues from mismatched versions of wgsl or WebGPU. |
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Sorry if this is a stupid question but I was curious if there's a clear answer on whether I can expect compute pipelines to more or less work as expected on web at this time.
i.e. should this example work?
https://github.com/gfx-rs/wgpu/blob/master/wgpu/examples/hello-compute/README.md
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