Visit live demo - Github Pages.
The Voxel Mesh Editor is a tool for creating and editing voxel-based 3D models.
It allows to import and voxelize 3D models, sculpt with voxels, and to smooth out voxel meshes.
- Object mode
- Copy paste
- Transform
- Undo
- Fly controls
- Voxel mode
- Add/Remove
- Spray
- Select
- Replace
- Copy/Paste
- Scene tree and property editor
- Hide/Show/Select
- March cubes
- Transform
- Voxelize mesh
- Materials
- Selection
- Voxel mesh shader
- Delete / Rename
- Palettes
- Import/Export
- Save/Open
- Import
- Export .vox
- Export GLB/GLTF
- Bake textures
- Flawless marching cubes export
- Animation
- Not happening any time soon
- Left Mouse Button + Drag: Orbit.
- Right Mouse Button + Drag: Fly.
- Left Mouse Button + W A S D: Fly - move.
- Shift + Drag: Pan.
- Tab: Switch between object mode and voxel mode.
- T: Translate.
- R: Rotate.
- G: Scale.
- F: Select.
- Del: Delete selected objects.
- Ctrl + C: Copy selected objects.
- Ctrl + V: Paste the copied object.
- Left Click: Add a voxel.
- Right Click: Remove a voxel.
- Ctrl + Drag: Spray voxels.
- Alt + Drag: Select voxels.
- Select the mesh.
- On the properties panel tick
march cubes
. - Tick
smooth
.