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MapFind.csproj
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MapFind.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Version>1.2.5</Version>
<TargetFramework>net472</TargetFramework>
<Platforms>x64</Platforms>
<LangVersion>default</LangVersion>
<Nullable>disable</Nullable>
<ModuleName>$(MSBuildProjectName)</ModuleName>
<GameFolder>$(BANNERLORD_GAME_DIR)</GameFolder>
</PropertyGroup>
<ItemGroup>
<Reference Include="$(GameFolder)\bin\Win64_Shipping_Client\TaleWorlds.*.dll" Exclude="$(GameFolder)\bin\Win64_Shipping_Client\TaleWorlds.Native.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\Modules\Native\bin\Win64_Shipping_Client\*.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\Modules\SandBox\bin\Win64_Shipping_Client\*.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\Modules\SandBoxCore\bin\Win64_Shipping_Client\*.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\Modules\StoryMode\bin\Win64_Shipping_Client\*.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Nullable" Version="1.3.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="IsExternalInit" Version="1.0.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Bannerlord.BuildResources" Version="1.0.0.39">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Lib.Harmony" Version="2.1.1" IncludeAssets="compile" />
<PackageReference Include="Harmony.Extensions" Version="2.0.0.50">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>compile</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>