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First and foremost, we use ImGui, which draws windows within the frame's rendering time slice. If multiple windows are doing a lot of things, that can cause frame lag. You can check how long things take to draw with |
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I've noticed that having multiple dalamud windows open on screen is impacting frame rate. I think that this might be in part due to the transparency enabled on the windows. I'd like to try completely disabling the transparencies but when I crank up the opacity it still seems to be partly transparent. Is there a way to do this?
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