diff --git a/stable/InventoryTools/manifest.toml b/stable/InventoryTools/manifest.toml index 99542d6050..12b743d69c 100644 --- a/stable/InventoryTools/manifest.toml +++ b/stable/InventoryTools/manifest.toml @@ -1,24 +1,16 @@ [plugin] repository = "https://github.com/Critical-Impact/InventoryTools.git" -commit = "67bb1eaee1798be2540872d5dbd85b770b01f946" +commit = "16b6c27aa6a4ea813975092536e896ef3462916d" owners = [ "Critical-Impact", ] project_path = "InventoryTools" -version = "1.6.2.2" +version = "1.6.2.3" changelog = """\ **New Features/Updates** -- Add "Is Dropped By Mob" column/filter -- Add "Can be Equipped" column/filter -- Orphaned inventories will be removed on plugin load -- Character management section has been updated -- New IPC methods, GetSearchFilters & GetRetrievalItems - thanks pikajude -- Gamer Escape/Console Games Wiki shorcuts in the item window and right click menus - +**New Features** +- Ephemeral Nodes are now supported +- Can be Traded was split into Can be Traded and Can be placed on Market **Fixes** -- Fix certain costs for rewards at special shops not listing properly -- Fix "Is Timed Node" filter -- Fix craft lists not refreshing after an item is added/removed via IPC -- Fix an issue where history columns were not exporting any data to CSV -- Item level filter no longer restricts to equipment, if you want to replicate this filter, use the new "Can be Equipped" filter in combination with the existing filter +- Character rename restored """