diff --git a/testing/live/MagitekStratagem/images/icon.png b/testing/live/MagitekStratagem/images/icon.png new file mode 100644 index 0000000000..ce94ab0118 Binary files /dev/null and b/testing/live/MagitekStratagem/images/icon.png differ diff --git a/testing/live/MagitekStratagem/manifest.toml b/testing/live/MagitekStratagem/manifest.toml new file mode 100644 index 0000000000..b81f818381 --- /dev/null +++ b/testing/live/MagitekStratagem/manifest.toml @@ -0,0 +1,19 @@ +[plugin] +repository = "https://github.com/meoiswa/MagitekStratagem.git" +commit = "5829bb09edacb82bafe7014eeee8bc5f053769a9" +owners = ["meoiswa"] +project_path = "MagitekStratagem" +changelog = """ +Version 0.11.0.0: +- Upgrade to API12 +- ⚠️Experimental Release. +- Removed native integrations and native Dll loading, should minimize potential crashes and isolate the game from instability. +- Built-in standalone server: Tracker integrations are now handled via an child process, automatically managed by the plugin. + - To achieve this, the plugin has been given an entrypoint and turned into an AspNet Web project, it can now both be loaded by Dalamud as a Plugin, or run within Dotnet (or via its accompanying .exe) as the Server. + - The server automatically starts and stops as needed, and it will also terminate itself if 10 seconds pass with no active connections. + +Known Issues: +- Windowed mode is currently unsupported. +- Some entities are not returning to normal after being highlighted by raycast detection. +- Entities highlighted by proximity are not returning to normal after no longer being the closest. +"""