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model_authenticated_session_user_agent.go
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model_authenticated_session_user_agent.go
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/*
authentik
Making authentication simple.
API version: 2024.8.3
Contact: hello@goauthentik.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// AuthenticatedSessionUserAgent Get parsed user agent
type AuthenticatedSessionUserAgent struct {
Device AuthenticatedSessionUserAgentDevice `json:"device"`
Os AuthenticatedSessionUserAgentOs `json:"os"`
UserAgent AuthenticatedSessionUserAgentUserAgent `json:"user_agent"`
String string `json:"string"`
}
// NewAuthenticatedSessionUserAgent instantiates a new AuthenticatedSessionUserAgent object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAuthenticatedSessionUserAgent(device AuthenticatedSessionUserAgentDevice, os AuthenticatedSessionUserAgentOs, userAgent AuthenticatedSessionUserAgentUserAgent, string_ string) *AuthenticatedSessionUserAgent {
this := AuthenticatedSessionUserAgent{}
this.Device = device
this.Os = os
this.UserAgent = userAgent
this.String = string_
return &this
}
// NewAuthenticatedSessionUserAgentWithDefaults instantiates a new AuthenticatedSessionUserAgent object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAuthenticatedSessionUserAgentWithDefaults() *AuthenticatedSessionUserAgent {
this := AuthenticatedSessionUserAgent{}
return &this
}
// GetDevice returns the Device field value
func (o *AuthenticatedSessionUserAgent) GetDevice() AuthenticatedSessionUserAgentDevice {
if o == nil {
var ret AuthenticatedSessionUserAgentDevice
return ret
}
return o.Device
}
// GetDeviceOk returns a tuple with the Device field value
// and a boolean to check if the value has been set.
func (o *AuthenticatedSessionUserAgent) GetDeviceOk() (*AuthenticatedSessionUserAgentDevice, bool) {
if o == nil {
return nil, false
}
return &o.Device, true
}
// SetDevice sets field value
func (o *AuthenticatedSessionUserAgent) SetDevice(v AuthenticatedSessionUserAgentDevice) {
o.Device = v
}
// GetOs returns the Os field value
func (o *AuthenticatedSessionUserAgent) GetOs() AuthenticatedSessionUserAgentOs {
if o == nil {
var ret AuthenticatedSessionUserAgentOs
return ret
}
return o.Os
}
// GetOsOk returns a tuple with the Os field value
// and a boolean to check if the value has been set.
func (o *AuthenticatedSessionUserAgent) GetOsOk() (*AuthenticatedSessionUserAgentOs, bool) {
if o == nil {
return nil, false
}
return &o.Os, true
}
// SetOs sets field value
func (o *AuthenticatedSessionUserAgent) SetOs(v AuthenticatedSessionUserAgentOs) {
o.Os = v
}
// GetUserAgent returns the UserAgent field value
func (o *AuthenticatedSessionUserAgent) GetUserAgent() AuthenticatedSessionUserAgentUserAgent {
if o == nil {
var ret AuthenticatedSessionUserAgentUserAgent
return ret
}
return o.UserAgent
}
// GetUserAgentOk returns a tuple with the UserAgent field value
// and a boolean to check if the value has been set.
func (o *AuthenticatedSessionUserAgent) GetUserAgentOk() (*AuthenticatedSessionUserAgentUserAgent, bool) {
if o == nil {
return nil, false
}
return &o.UserAgent, true
}
// SetUserAgent sets field value
func (o *AuthenticatedSessionUserAgent) SetUserAgent(v AuthenticatedSessionUserAgentUserAgent) {
o.UserAgent = v
}
// GetString returns the String field value
func (o *AuthenticatedSessionUserAgent) GetString() string {
if o == nil {
var ret string
return ret
}
return o.String
}
// GetStringOk returns a tuple with the String field value
// and a boolean to check if the value has been set.
func (o *AuthenticatedSessionUserAgent) GetStringOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.String, true
}
// SetString sets field value
func (o *AuthenticatedSessionUserAgent) SetString(v string) {
o.String = v
}
func (o AuthenticatedSessionUserAgent) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["device"] = o.Device
}
if true {
toSerialize["os"] = o.Os
}
if true {
toSerialize["user_agent"] = o.UserAgent
}
if true {
toSerialize["string"] = o.String
}
return json.Marshal(toSerialize)
}
type NullableAuthenticatedSessionUserAgent struct {
value *AuthenticatedSessionUserAgent
isSet bool
}
func (v NullableAuthenticatedSessionUserAgent) Get() *AuthenticatedSessionUserAgent {
return v.value
}
func (v *NullableAuthenticatedSessionUserAgent) Set(val *AuthenticatedSessionUserAgent) {
v.value = val
v.isSet = true
}
func (v NullableAuthenticatedSessionUserAgent) IsSet() bool {
return v.isSet
}
func (v *NullableAuthenticatedSessionUserAgent) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAuthenticatedSessionUserAgent(val *AuthenticatedSessionUserAgent) *NullableAuthenticatedSessionUserAgent {
return &NullableAuthenticatedSessionUserAgent{value: val, isSet: true}
}
func (v NullableAuthenticatedSessionUserAgent) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAuthenticatedSessionUserAgent) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}