From a92c4477730ed0b93985a527aae4487227eb017c Mon Sep 17 00:00:00 2001 From: hdorer <41219697+hdorer@users.noreply.github.com> Date: Tue, 5 Mar 2024 14:28:25 -0500 Subject: [PATCH] Fixed potential typo in index.md (#38) --- src/index.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/index.md b/src/index.md index 47ec843..5390079 100644 --- a/src/index.md +++ b/src/index.md @@ -47,7 +47,8 @@ To avoid confusion, here is an explanation of names and technologies you may enc - [**GDNative**][ref-godot-gdnative]: C API provided by Godot 3. - [**gdext**][github-gdext] (lowercase): the Rust binding for GDExtension (Godot 4) -- what this book focuses on. - [**gdnative**][github-gdnative] (lowercase): the Rust binding for GDNative (Godot 3). -- **Extension**: An extension is a C library developed using gdext. It can be loaded by Godot 4. +- **Extension**: An extension is a dynamic C library, developed by any language binding (Rust, C++, Swift, ...). It uses the GDExtension API and can + be loaded by Godot 4. ### GDExtension API: what's new @@ -95,3 +96,4 @@ That said, there are some notable differences: [github-gdext]: https://github.com/godot-rust/gdext [github-gdnative]: https://github.com/godot-rust/gdnative [github-contributors]: https://github.com/godot-rust/gdext/graphs/contributors +**